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Image via Riot Games

How TFT Mech trait works in Set 8 as Mecha: PRIME

Form up to wipe out enemy boards.

The Mech trait is returning to Teamfigt Tactics in Set Eight, showcasing upgrades to the Galaxies trait and Monsters Attack! champions. 

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First introduced in Galaxies, the TFT Set Eight Mecha: PRIME trait has a similar theme to fight off monster and enemy attacks. Creating a giant overpowered unit is accomplished by combining three units into one. Champions with the Mecha: PRIME trait in Set Eight are Wukong, Draven, Jax, Sett, and Leona. 

Prior to the start of combat, players place the Mecha: PRIME champion they want to turn into a Mech, assigning it as the PRIME. The trait only activates starting at three units. There is also a breakpoint at five units, providing slightly more health and attack damage to the PRIME Mech.

Image via Riot Games

Upon selecting the PRIME, at the start of combat, the two support Mecha: Prime champions will merge into the PRIME to create a giant Mech Set Eight TFT champion. Similar to the Dragonmancer trait in Set Seven, the Mecha: PRIME trait has a PRIME sector emblem that attaches to the unit you want to become the PRIME. Players can make any Set Eight champion the PRIME.

Best Mecha: PRIME TFT comps

Both Sett and Leona are late-game PRIME candidates. Leona has a Deus Ex Machina spell that calls down an orbital strike on enemies, dealing true and magic damage to the cluster. The five-cost champion works well with ability power and defensive items and her Hero Augments can either increase Leona’s AP or reduce damage taken by the team. 

Players can also choose to create a TFT Mecha: PRIME during the early game, using champions like Wukong and Jax into Draven as the PRIME, pumping out more attack damage with each ax Draven throws out at enemy units. Mech is a very flexible trait in TFT Set Eight, often used for frontline defense and sometimes offense while supporting secondary carriers on the backline.

Sett carry

Sett is also a viable option within the TFT Patch 13.1 meta as a four-cost Set Eight champion. His ability provides crowd control immunity and a shield at the start of combat as he builds up a punch that can knock enemy units off the board. 

Players will want to attempt to acquire an Ace or Mech emblem in order to achieve a four Ace and five Mech end-game comp. Sett is the primary carrier that uses items like Redemption and Dragon’s Claw. Other viable items are Warmog’s Armor, Bramble Vest, and Protector’s Vow.

Miss Fortune and Samira are the secondary carriers, working from the backline and making up the four Ace part of the TFT comp. Miss Fortune is an AP carrier while Samira is an AD carrier. Players who make it to level nine may want to consider legendaries like Urgot, Aphelios, and Fiddlesticks.

Update Jan. 14 4pm CT: Viable TFT comps were added after the release of Patch 13.1.


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Author
Image of Danny Forster
Danny Forster
Staff writer, lead beat writer for MTG and TFT
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.