A ship with black sails standing in front of characters.
Image via Ubisoft

Skull and Bones season one patch notes | All Raging Tides changes

Bring down the Peste.

Skull and Bones has received its first array of new content on Feb. 27, with the release of the first Season, Raging Tides. It brings new content, some bug fixes, and quality-of-life changes.

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The first season was introduced after a short maintenance. It was quickly added after the game’s initial release. Skull and Bones players flocked to the seas of piracy around two weeks ago, and they’re already able to discover new content with Raging Tides.

The main focus of the season is the addition of a new boss called Philippe La Peste. You’ll see ships of his fleet everywhere around the seas, and you’ll gain rewards from the new Smuggler Pass by completing weekly and seasonal challenges. The rewards grant bonuses to your ship related to the poisonous boss.

Here are the patch notes of the Raging Tides update in Skull and Bones from Feb. 27.

Patch notes of the Y1S1 update in Skull and Bones: all changes and fixes

Ships attacking a sea monster.
Image via Square Enix

New gameplay content

  • New Kingpin Bounties
    • Jaws of Retribution: Introducing Zamaharibu (March 5 to 26)
    • Anguish from the Abyss: Rode Maangodin (March 26 to April 16)
  • New Contracts
    • The African Ailment (seasonal)
    • The Pursuing Plague (seasonal)
    • The Encroaching Epidemic (seasonal)
    • Peste Control (repeatable)
  • New Smuggler Pass
    • Exclusive rewards: Carronade, Wailing Ward, La Peste Schematics I

Balance changes

  • Legendary Heists: Ambushers spawn more often, with more of them each time.
  • Hostile Takeovers: participation capacity for Manufactories is increased.
  • Lancer perk: flooding status effect of damage dealt reduced.
  • Max rank of ships increased from 11 to 12.
  • Equipment buffed: Corronade, Blue Specter, Dardanelles Gun, Twinwinch Ballista, Le Fléau, Wrathful Ward, Black Prince.
  • Less Skirmishers spawn when completing the contract “Welcome Aboard.”
  • Invite requirement of World Event “The Colonial Ship” changed for Cutthroat.

Qualify-of-life changes

  • When viewing the map from a NPC who gives a contract, logbooks tab is disabled.
  • Improved tutorials for group gameplay recommendations and with more accurate information for Helm contracts.
  • Cooldown for using consumables (food, kits) reset when the ship respawns.
  • Better resolution of dialogue cutscenes
  • Photomode added to the action wheel even in combat

Bug fixes

  • Sainte-Anne and Telok Penjarah are no longer possible points of delivery in Helm Wagers.
  • Legendary Map carrier now correctly receives a notification and can Disembark when running out of time.
  • Fixed a bug when picking up “A Nose for Business” contract.
  • Bug with the “Tavern Fruit” in job board fixed.
  • Bedar crafting bug fixed.
  • Helm Office entry fixed.
  • Roving Orders’ Skull Rum quantity fixed.
  • Infinite loading screen bug in Helm Office fixed.
  • Tutorial and Chest appearance for Helm Wager fixed.
  • NPC bugs fixed (Admiral Rahmah with “Dawn of War”, Yanita with the Helm Lease and the “A Nose for Business”).
  • Loading speed of Outpost assets fixed in PlayStation 5.
  • Navigators’ Cross Outpost assets fixed.
  • Fixed Network issues.
  • Fixed Interface issues.
  • Fixed audio issues
  • Fixed a control input for Helm upgrade.
  • Added Accessibility tools.
  • “Pirate Assemble” trophy fixed.
  • Other fixes.

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Author
Eva Martinello
Eva is a Staff Writer from Paris. Her part-time job is charging into walls with Reinhardt. She has been covering League of Legends esports and other titles for six years. She still believes in a Moscow Five comeback. She also fell into the MMO pit and covers FFXIV and Genshin.