Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via The Pokemon Company

Frustrated Pokémon Scarlet and Violet players dream up fix for ongoing Tera Raid issue

Tera Raids are fun and all, but...

Since the release of Pokémon Scarlet and Violet, players have voiced their concerns about the games’ performance, and this extends to Tera Raids. Many of the reoccurring issues in Tera Raids involve the time limit, but there might be a few solutions for Game Freak to consider.

Recommended Videos

In each Tera Raid, there is a time bar that slowly goes down as you battle the raid boss. The main issue for players is that too much time gets eaten up by cutscenes, awkward pauses, fainting, unnecessary text, and more. This might not seem like a huge deal in easier raids, but time definitely plays a larger role once you’ve unlocked seven-star raids.

On May 3, Reddit user Supernovae1998 mentioned how the clock doesn’t seem to stop for stat changes or while your Pokémon is Terastallizing. The Terastallizing cutscene often feels like it’s taking forever, while it’s tedious to address individual stat changes or super-effective hits on each ally Pokémon. Having the option to turn off cutscenes and certain animations would help limit how much time is wasted from the clock.

Then there’s the issue with fainting. When your Pokémon faints in a Tera Raid, you automatically lose a big chunk from the time bar. It doesn’t end there, though. In addition to losing that chunk of time, the clock continues to tick while you’re waiting for your Pokémon to be revived. One player called this a “double dip,” since you’re getting penalized twice for fainting once.

Another player added, “I hate how the game just pauses before the shield goes up but the timer is still going.” 

To kill even more time on the clock, Reddit user Tiamatt44 pointed out, “they even have a warning cutscene telling you that you’re almost out of time that is also preventing you from doing anything while also eating at the timer.” Then they offered a fairer solution: Remove the cut scene and make the time bar flash to let players know they’re running out of time.

Other players suggested the timer should be replaced with a turn limit. Rather than having precious time get eaten away by cut scenes and whatnot, it might be fairer if players had to beat the raid boss within a certain amount of turns. That way, players won’t feel as frustrated with all the tedious pauses and cutscenes. 

Scarlet and Violet aren’t the only games receiving backlash in the franchise. Pokémon Go players have also been vocal about the declining state of the game to the point where many have even gone on strike.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Karli Iwamasa
Karli Iwamasa
Karli is a freelance writer and editor for Dot Esports based in the Bay Area. She mostly writes about Pokémon with a focus on competitive VGC but also enjoys VALORANT.