SypherPK criticizes Epic's approach to Fortnite's B.R.U.T.E. | Dot Esports

SypherPK criticizes Epic’s approach to Fortnite’s B.R.U.T.E.

He tried to predict how Epic is going to deal with these overpowered mechs.

Image via Epic Games

Fortnite: Battle Royale’s B.R.U.T.E. is the giant mech introduced in season X that almost the entire professional and streaming communities hate since day one. It can launch many rockets to deal high damage, stomp its opponents, harvest materials when it destroys them, restore its health and shield, and destroy players with a shotgun.

If that sounds overpowered, it’s because it is. Many players have been complaining about it on social media. Star Fortnite streamer Ali “SypherPK” Hassan put voice to those concerns during a livestream last night.

“Anything is better than this, holy crap,” he said. “Hopefully tomorrow’s update will be good.” Sypher then joked about what he thought Epic would announce in today’s v10.0 Content Update.

“They’re going to reduce the rocket count for the mech from 10 shots to nine, and then they’re going to reduce the health of the mech from 1,000 to 950,” he said. “They’re going to be like, ‘We’re going to test this and see how it goes and we’ll update this in two weeks. If we feel like this is not enough we’ll nerf in more in two weeks.” Epic would finally vault the B.R.U.T.E. “on the last days of season 10” and recognize it couldn’t balance the mech to then add “flying dragons you can now mount and fly across the map and burn people to death” in season 11.

Sypher’s probably joking about Epic’s approach to The Baller in season nine. It was a vehicle players found to be too strong due to its high health and mobility, but Epic nerfed it a bit every two weeks (instead of at once) until it was still a decent vehicle, but not overpowered. When season X started, Epic vaulted The Baller and introduced the B.R.U.T.E.

The update Sypher mentioned is out and it’s worse than he predicted. Epic didn’t change anything about the B.R.U.T.E., which means it’s likely staying another week in its current state in both casual and competitive modes.