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https://dotesports.com/mtg/news/mtg-arena-matchmaking-disabled-during-innistrad-crimson-vow-launch
Image via WotC

MTG Arena Patch 2021.11: Full notes and updates

The wedding day has finally arrived.

Patch 2021.11 in Magic: The Gathering Arena brought the digital release of Innistrad: Crimson Vow, containing new cosmetics, events, and a variety of bug fixes.

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The launch of Innistrad: Crimson Vow on MTG Arena got off to a rough start after a matchmaking bug that resulted in Wizards of the Coast refunding all Limited players their gems, along with 200 extra gems and three VOW booster packs. Premium Draft and VOW sealed are two Limited events players can compete in, along with upcoming Quick Drafts.

  • Nov. 12 to 26: Zendikar Rising Quick Draft
  • Nov. 26 to Dec. 10: Innistrad: Crimson Vow Quick Draft

Cosmetics

The release of VOW added a bundle of new stickers that include Sorin, Olivia, and a “good game” emote at a cost of 1,000 gems or 5,000 gold. Players can also pick up the full art Crimson Vow Eternal Night basic lands for 5,000 gems or 25,000 gold, and a Groinok pet bundle is available for 3,000 gems or 15,000 gold. 

Borderless art VOW planeswalkers are available for 800 gems or 4,000 gold, and the new borderless art Rare lands are priced at 1.000 gems or 5,000 gold. Fang Voldaren art styles cost 1,500 gems or 7,500 gold, while Markov Fang art styles go for 1,600 gems or 8,000 gold. 

The Angrath avatar and the Blood Bat pet are leaving the MTG Arena store soon.

Bug fixes

  • A bug that was causing players to be unable to make ranked progress has been resolved.
  • Players experiencing black screens at launch should not anymore.
  • The matchmaking bug that froze games has been resolved.
  • Friend Challenges with Historic decks should work now.
  • Disk usage has been adjusted during asset downloads to create a lower CPU load.
  • Zendikar pets no longer have a dark square underneath them on some battlefields.
  • Valkyrie stickers from KHM will now appear properly.

Gameplay notes and fixes

  • Abilities that activate only once per turn will appear shaded out in grey once they’ve been activated.
  • A draw will take place when players are able to start five turns in a row with both players having empty libraries.
  • The Monk Class card will now discount properly when predicting which spells can be cast.
  • An issue with unsummoning a mutate pile has been resolved.
  • An issue with activated abilities used from the graveyard or exile has been resolved.

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Author
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Danny Forster
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.