Marvel Snap‘s April season, Thunderbolts, added multiple cards based on members of the faction. One of them is U.S. Agent, who is the second iteration of Captain America—though he’s definitely more stubborn and annoying.
In the Marvel universe, U.S. Agent, or John Walker, has various superpowers. He has superhuman strength, agility, speed, endurance, and reflexes. U.S. Agent is a master of hand-to-hand combat and even had the chance to beat Cap in one of their encounters. In Snap, his ability weakens opponents’ finishers. Here are the best U.S. Agent decks in Marvel Snap.
U.S. Agent Marvel Snap abilities, explained
U.S. Agent is a two-Cost, three-Power card with the ability, “Ongoing: 4, 5, and 6-Cost cards here have -3 Power.” U.S. Agent isn’t the biggest gamechanger, but the utility it provides to inflict negative Power to your opponent’s lategame cards can win games, especially if used in a location with multiple finishers.
You can get U.S. Agent as a series five card, meaning you need to spend 6,000 tokens to get it from the Token Shop. So, if you want U.S. Agent, get your tokens ready.
Strategy and best combos for U.S. Agent decks in Marvel Snap
U.S. Agent is more of a tech card. Its effect is a support ability that contributes to winning locations through its micromechanics. Still, some cards can bring out its full potential. For instance, putting U.S. Agent in a location with Onslaught can double the negative Power the former inflicts on your opponent’s cards.
Onslaught can also get negative six Power when you use this setup. Pair the combo with Luke Cage, since it prevents your cards from having their Power reduced.
Best U.S. Agent decks to play in Marvel Snap
Negative High Evo
With the way U.S. Agent’s ability works, putting him in a deck designed around inflicting negative Power is best; in this case, with High Evolutionary’s evolved cards.
Aside from U.S. Agent, the other cards that can inflict negative Power are the evolved versions of Wasp, Cyclops, and The Thing, as well as the classic two-drop, Scorpion. Hazmat can also inflict negative Power to all cards, meaning you’ll need Luke Cage to save you.
As for the energy conservation side of the High Evolutionary creations, Hulk is there to be your main finisher, while Abomination costs one less energy for each card your Marvel Snap opponent has with negative Power. Cap off the deck with Sunspot to build up the early game.
Ongoing Party
This Ongoing deck is pretty self-explanatory. Play multiple Ongoing cards with a bunch of effects that translate into control-based offense against your opponent, then use Spectrum as a finishing move to boost all of your Ongoing cards’ Power.
Armor, Colossus, and Cosmo are all there for protection, stability, and disruption of On Reveal effects, while Zabu helps lessen the cost of your four-Cost units. Mobius M. Mobius keeps your opponent immune to cost-reducing abilities, and Ms. Marvel creates huge Power on its adjacent locations—as long as you fulfil its conditions. Finish the deck with Man-Thing, Blue Marvel, and Ant-Man, which are all staples.
Cerebro Three
Three is the uniform Power stat line of units that Cerebro and Mystique target to boost in this deck. With U.S. Agent being a three-Power card, it’s a candidate for this Power boost while still using its ability.
Aside from U.S. Agent, Armor, and Blue Marvel, the other three-Power cards in this deck are Invisible Woman (for protecting the Cerebro and Mystique combo), the literally unstoppable Jeff the Baby Land Shark, Scarlet Witch (for changing a location), Sentinel (for adding copies), Killmonger (for destroying all one-Cost cards), Shang-Chi (for destroying opponent’s units with 10 or more Power), and Valkyrie (to turn the base Power of all your cards in a specific location to three for the Cerebro boost).
How to counter U.S. Agent decks in Marvel Snap
With U.S. Agent being a card with an Ongoing ability, there are three major counters. Enchantress removes the Ongoing effects of cards, Rogue steals a random Ongoing ability, and Echo removes abilities completely. So, always watch out for those counter-cards, because they can turn U.S. Agent into a plain card.
Luke Cage is also a strong counter for U.S. Agent since the opponent can prevent the negative Power infliction the latter can do.
U.S. Agent decks’ current state in the Marvel Snap meta
All U.S. Agent decks are doing pretty well in the current. They may not be considered top meta decks, but they’re all reliable engines that can carry you to higher ranks on your grind to Infinite.
Among all the decks above, the we’d say has the most effective strategy and engine is the Negative High Evolution deck. This is because it’s unpredictable for your opponent, compared to the other two that both have fairly predictable setups.
Is U.S. Agent worth pulling in Marvel Snap?
We can’t really say U.S. Agent is a must-get card in Marvel Snap because its effect lacks the flexibility needed for it to be useful in most decks, especially in the current metagame. Still, if you are fond of using these decks, U.S. Agent makes a good support card, mostly for decks that focus on inflicting negative Power. It’s better, however, to get it from the Spotlight Cache, and just reserve your 6,000 tokens for worthier cards coming to Marvel Snap in the future.
Published: Apr 30, 2024 03:43 pm