Teamfight Tactics items cheat sheet

Get a head start with TFT.

Image via Riot Games

Riot’s take on the autobattler genre is now available to play. If you want to get stuck into Teamfight Tactics, but you’re none the wiser how the items work, take a good look at this cheat sheet.

This list should give you a better understanding of each of the items, and how they synergize with one another.

B.F Sword

+20 Attack Damage

Builds Into:

B.F. Sword = Deathblade: Whenever the wearer kills or participates in killing an enemy, gain Damage for the remainder of combat.

Recurve Bow = Giant Slayer: Deal an additional 5 percent of the target’s Maximum Health as true damage.

Needlessly Large Rod = Hextech Gunblade: Heal 25 percent of damage dealt.

Tear of the Goddess = Spear of Shojin: After casting an ability, recover 15 percent of remaining maximum Mana per attack.

Chain Vest = Guardian Angel: Revive with 500 HP.

Negatron Cloak = The Bloodthirster: 35 percent Lifesteal.

Giant’s Belt = Zeke’s Herald: Allies around you on combat gain 10 percent Attack speed.

Sparring Gloves = Infinity Edge: Gain +150 percent Critical Strike Damage.

Spatula =  Youmuu’s Ghostblade: You are an Assassin.

Recurve Bow

+20 percent Attack Speed

Builds into:

B.F Sword = Giant Slayer: Deal an additional 5 percent of the target’s Maximum Health as true damage.

Recurve Bow = Rapid Firecannon: Double your attack range. Attacks cannot miss.

Needlessly Large Rod = Guinsoo’s Rageblade: Gain 5 percent stacking AS on hit. Stacks infinitely.

Tear of the Goddess = Stattik Shiv: Every third attack splashes 100 magic damage.

Chain Vest = Phantom Dancer: Dodge all crits.

Negatron Cloak = Cursed Blade: Chance to shrink on hit: removes 1 star.

Giant’s Belt = Titanic Hydra: Attacks deal 10 percent of the wearer’s maximum HP as bonus splash damage.

Sparring Gloves = Repeating Crossbow: When the wearer dies, Repeating Crossbow is re-equipped to a new ally. Each time Repeating Crossbow is re-equipped, it grants an additional 20 percent Attack Speed and Critical Strike Chance for the remainder of combat.

Spatula = Blade of the Ruined King: You are a Blademaster.

Chain Vest

+20 Armor

Builds Into:

B.F Sword = Guardian Angel: Revive with 500 HP.

Recurve Bow = Phantom Dancer: Dodge all crits.

Needlessly Large Rod = Locket of the Iron Solari: Shield units around you for 200 Health on combat start.

Tear of the Goddess = Frozen Heart: Adjacent enemies attack 20 percent slower.

Chain Vest = Thornmail: Reflect 35 percent of attack damage taken.

Negatron Cloak = Sword Breaker: Attacks have a chance to disarm.

Giant’s Belt = Red Buff: Attacks burn for 2.5 percent max Health. Burned units cannot heal.

Sparring Gloves = Iceborn Gauntlet: When the wearer dodges, they create a zone of ice. Enemies inside the zone have their Attack Speed reduced by 35 percent.

Spatula  = Knight’s Vow: You are a Knight.

Negatron Cloak

+20 Magic Resist.

Builds Into:

B.F Sword = The Bloodthirster: 35 percent Lifesteal.

Recurve Bow = Cursed Blade: Chance to shrink on hit: removes 1 star.

Needlessly Large Rod = Ionic Spark: Whatever an enemy casts, zap them for 200 damage.

Tear of the Goddess = Hush: High chance to silence on hit.

Chain Vest = Sword Breaker: Attacks have a chance to disarm.

Negatron Cloak =  Dragon’s Claw: 83 percent resistance to magic damage.

Giant’s Belt = Zephyr: On combat start, banish an enemy for 5 seconds.

Sparring Gloves = Quicksilver: The wearer gains a shield that prevents the next crowd control effect from applying. This shield refreshes after 5 seconds.

Spatula = Runaan’s Hurricane: Attack 2 extra targets on attack. Extra attacks deal 50 percent damage.

Needlessly Large Rod

+20 percent Spell Damage.

Builds Into:

B.F Sword = Hextech Gunblade: Heal 25 percent of damage dealt.

Recurve Bow = Guinsoo’s Rageblade: Gain stacking AS on hit.

Needlessly Large Rod = Rabadon’s Deathcap: +50 percent AP.

Tear of the Goddess = Luden’s Echo: On spellhit, deal 200 splash damage.

Chain Vest = Locket of the Iron Solari: Shields units around you for 200 Health on combat start.

Negatron Cloak =  Ionic Spark: Whatever an enemy casts, zap them for 200 damage.

Giant’s Belt = Morellonomicon: Spells deal burn damage and prevent all healing.

Sparring Gloves = Jeweled Gauntlet: The wearer’s spells can critically strike.

Spatula = Yuumi: You are a Sorcerer.

Tear of the Goddess

+20 starting mana.

Builds Into:

B.F Sword = Spear of Shojin: After casting an ability, recover 15 percent of remaining maximum Mana per attack.

Recurve Bow = Stattik Shiv: Every third attack splashes 100 magic damage.

Needlessly Large Rod = Luden’s Echo: On spellhit, deal 200 splash damage.

Tear of the Goddess = Seraph’s Embrace: Regain 20 mana after each spell cast.

Chain vest = Frozen Heart: Adjacent enemies attack 20 percent slower.

Negatron Cloak = Hush: High chance to silence on hit.

Giant’s Belt = Redemption: On death, heal nearby allies for 1000 Health.

Sparring Gloves = Hand of Justice: At the beginning of each planning phase, the wearer gains either +40 damage to basic attacks and spells or heal 40 Health on-hit.

Spatula = Darkin: You are a Demon.

Giant’s Belt

+200 Health.

Builds Into:

B.F Sword = Zeke’s Herald: Allies around you on combat gain 10 percent Attack speed.

Recurve Bow = Titanic Hydra: Attacks deal 10 percent of the wearer’s maximum HP as bonus splash damage.

Needlessly Large Rod =  Morellonomicon: Spells deal burn damage and prevent all healing.

Tear of the Goddess = Redemption: On death, heals nearby allies for 1000 Health.

Chain Vest = Red Buff: Attacks burn for 2.5 percent max Health. Burned units cannot heal.

Negatron Cloak = Zephyr: On combat start, banish an enemy for 5 seconds.

Giant’s Belt = Warmog’s Armor: Regenerate 3 percent health per second.

Sparring Gloves = Trap Claw: At the beginning of combat, the wearer gains a shield that blocks the first enemy spell that hits them. The enemy that breaks the shield is stunned for 5 seconds.

Spatula = Frozen Mallet: You are Glacial.

Sparring Gloves

+10 percent Critical Strike Chance.

+10 percent Dodge Chance.

Builds Into:

B.F Sword = Infinity Edge: Gain +150 percent Critical Strike Damage.

Recurve Bow = Repeating Crossbow: Repeating Crossbow: When the wearer dies, Repeating Crossbow is re-equipped to a new ally. Each time Repeating Crossbow is re-equipped, it grants an additional 20 percent Attack Speed and Critical Strike Chance for the remainder of combat.

Needlessly Large Rod = Jeweled Gauntlet: The wearer’s spells can critically strike.

Tear of the Goddess = Hand of Justice: At the beginning of each planning phase, the wearer gains either +40 damage to basic attacks and spells or heal 40 Health on-hit.

Chain Vest = Iceborn Gauntlet: When the wearer dodges, they create a zone of ice. Enemies inside the zone have their Attack Speed reduced by 35 percent.

Negatron Cloak = Quicksilver: The wearer gains a shield that prevents the next crowd control effect from applying. This shield refreshes after 5 seconds.

Giant’s Belt = Trap Claw: At the beginning of combat, the wearer gains a shield that blocks the first enemy spell that hits them. The enemy that breaks the shield is stunned for 5 seconds.

Sparring Gloves = Thief’s Gloves: At the beginning of each planning phase, the wearer equips two temporary items. Temporary items increase in power based on player level.

Spatula = Mittens: You are a Yordle.

Spatula

Builds Into:

B.F Sword = Youmuu’s Ghostblade: You are an Assassin.

Recurve Bow = Blade of the Ruined King: You are a Blademaster

Needlessly Large Rod = Yummi: You are a Sorcerer.

Tear of the Goddess = Darkin: You are a Demon.

Chain Vest = Knight’s Vow: You are a Knight

Negatron Cloak = Runaan’s Hurricane: Attacks 2 extra targets on attack. Extra attacks deal 50 percent damage.

Giant’s Belt = Frozen Mallet: You are Glacial.

Spatula = Mittens: You are a Yordle.

Spatula = Force of Nature: Wearer does not count against the unit cap.