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League of Legends art showcasing Katarina, Tristana, Ekko, Morgana, and Malphite.
Image via Riot Games

All LoL Arena buffs, nerfs, and changes in Patch 13.14

Check out if your champion has been nerfed in the new mode.

League of Legends’ 2v2v2v2 mode, otherwise known as Arena, launched on July 20. Because the game isn’t perfectly balanced, Riot Games had to balance the new game mode separately, just like Summoner’s Rift and Howling Abyss. The list of Arena-specific changes can be tricky to find, but we got you covered.

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During the testing period on PBE, plenty of League champions have stood out as major outliers, especially Kayn and Kayle. On top of this, Riot had to find new ways of dealing with scaling champions like Senna and Kindred, who would, without their stacking passives be utterly useless in Arena

So, here’s the full list of all Arena buffs, nerfs, and other champion changes that were shipped with League Patch 13.14.

All LoL Arena buffs, nerfs, and changes

Akali

  • Q base damage decreased from 50-150 to 40-140
  • W has +30 Ability Haste

Akshan

  • Killing the Scoundrel grants both Akshan and his teammate 200 gold and revives his teammate at 33 percent health

Annie

  • Annie takes five percent more damage and deals 95 percent of her normal damage

Aphelios

  • Maximum ammo reduced from to 50 to 30

Related: LoL’s new Arena mode is great, but it may have cost us more champions this year

Aurelion Sol

  • Gains 250 stacks over eight rounds

Bard

  • Chimes spawn rapidly during combat

Bel’Veth

  • Gains 60 stacks over eight rounds

Cassiopeia

  • Can buy two Guardian items

Cho’Gath

  • Gains eight stacks over eight rounds

Corki

  • Gains package every round starting at level six

Draven

  • Catching an axe grants Draven eight Adoration stacks, catch an enemy Draven’s axe grants 40 stacks. Draven gets 100 passive stacks per round

Fiora

  • Deals 95 percent of her normal damage

Gangplank

  • Seven percent of Q damage to champions (including through barrels) is also given to Gangplan as Gold and Silver Serpents
  • Gains 1500 Serpents over eight rounds

Gnar

  • Gains 50 percent more Fury

Gragas

  • E cooldown refund decreased from three seconds to one second

Heimerdinger

  • Q base damage decreased from 7-23 to 6-18
  • Q base damage beam damage decreased from 40-20 to 30-90
  • RQ combination base damage decreased from 80-120 to 70-100
  • RQ combination damage beam damage decreased from 100-180 to 90-160

Irelia

  • R reduces Q cooldown by an additional second

Jhin

  • Q base damage increased from 45-145 to 65-245
  • AD ratio increased from .35-.65 to .6-1.0
  • R base damage increased from 50-200 to 100-400

Kayle

  • R has -50 Ability Haste
  • E on-hit base damage decreased from 15-35 to 10-30
  • E execute percent decreased from 8-10 percent to 6.5-8.5 percent

Kayn

  • Gains 25 stacks per round
  • Slayer max HP base damage decrease from 15 percent to 10 percent
  • Slayer max HP damage per 100 AD decreased from 13 to eight percent

Kindred

  • Gains eight stacks over eight rounds

Kog’Maw

  • Deals 95 percent of his normal damage

Nasus

  • Gains 400 stacks over eight rounds

Nunu

  • Q base heal increased from 65-185 to 85-285
  • Heal is no longer reduced against champions
  • Base damage increased from 60-220 to 100-340

Pyke

  • Executes grant either Pyke or his teammate (whoever didn’t get the kill) 600 gold
  • R damage if execure threshold misses increased from 50 to 80 percent
  • Passive damage stored as gray health increased from 40 to 60  percent
  • Gains 20 Ability Haste
  • Q base damage increased from 100-300 to 140-420

Senna

  • Gains 50 stacks over eight rounds

Shaco

  • W fear duration decreased from 0.5-1.5 to 0.5-1 seconds

Shyvana

  • Gains eight stacks over eight rounds
  • Deals 95 percent of her normal damage

Sion

  • Gains 800 stacks over eight rounds

Sona

  • Gains 100 stacks over eight rounds

Swain

  • Gains 40 stacks over eight rounds

Sylas

  • Ult lockout debuff is removed each round

Syndra

  • Gains 80 stacks over eight rounds

Taric

  • Q base heal decreased from 25 to 20
  • Heal AP ratio decreased from 0.15 to 0.1
  • Heal HP ratio decreased from 0.1 to 0.075
  • E has -30 Ability Haste

Teemo

  • R slow decreased from 30/40/50 to 20/30/40 percent
  • R total damage decreased from 200/325/450 (+55 percent AP) to 150/250/350 (+45 percent AP)

Thresh

  • Gains 90 stacks over eight rounds

Twisted Fate

  • Randomly two to eight percent (biased towards eight percent) of damage dealt to champions is also given to Twisted Fate as gold

Twitch

  • Deals 95 percent of his normal damage

Veigar

  • Gains 100 stacks over eight rounds

Viktor

  • Gains 25 stacks per round

Yasuo

  • E lockout per target cut in half
  • Passive shield value increased by 30 percent
  • E base damage increased from 60-100 to 75-135

Yorick

  • Spawns a grave in a random area with 600 range every six seconds

Zac

  • Ring of Fire damages passive blobs

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Author
Image of Izabela Tomakic
Izabela Tomakic
Staff Writer & World of Warcraft lead. Izabela has a long history with writing and games like World of Warcraft, League of Legends, Fortnite, and The Sims. Before finding her home at Dot Esports in 2021, Izabela was an English teacher and a freelancer at Hotspawn, GGRecon, and Gameranx. In her free time, you’ll find her writing novels, wandering Azeroth, or inting on Summoner’s Rift.