Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
halo infinite mouse
Image via 343 Industries/Microsoft

Multiplayer lead on Halo Infinite has left 343 Industries

A quiet departure after a successful launch.
This article is over 2 years old and may contain outdated information

Halo Infinite’s free-to-play multiplayer released to massive praise last November, with developer 343 Industries celebrating a 20 million player launch, the biggest in franchise history. Much of that success was owed to Halo Infinite’s more traditional design philosophy, with gameplay and visuals purposefully paying homage to the original trilogy.

Recommended Videos

The game’s multiplayer lead, Andrew Witts, played a big role in crafting this refined legacy experience. With Halo Infinite now halfway through its first season and details on season two revealed, Witts announced his departure from 343 on Twitter.

“It’s been an honor leading the MP design team over these years,” Witts said. “Thank you to all Halo fans for your feedback over the years. We made this game for you.”

While Witts is a veteran with 10 years of industry experience under his belt working with the likes of Ubisoft and ArenaNet, he said he is “going to take some time off to relax and recharge” after three years working on Halo before seeing what’s next.

He leaves Halo Infinite as the game sits in a precarious position, trying to retain its player base during an extended season one. A recent update announced that campaign co-op is delayed to a yet-to-be announced date in the middle of season two and the team at 343 acknowledged that particular community critiques, such as a lack of player progression, are high on the priority list going into the game’s future.

Patches throughout season one have made strides toward improving the online experience, but 343 stressed that further work is being done to make the networking and anti-cheat the best it can be. Season two aims to get Infinite into a healthy spot with new maps, game modes, and events, but its release in May is still a couple months away.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Alexis Walker
Alexis Walker
Alexis is a freelance journalist hailing from the UK. After a number of years competing on international esports stages, she transitioned into writing about the industry in 2021 and quickly found a home to call her own within the vibrant communities of the looter shooter genre. Now she provides coverage for games such as Destiny 2, Halo Infinite and Apex Legends.