Image via Sony

MLB The Show 22’s launch day update fixes a bunch of bugs found in early access

The season begins tonight for all.

MLB The Show 22 will be officially released on all platforms tonight and a new update to the game recently went live to fix a number of bugs for launch day.

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Players who purchased the MVP Edition of the game have been playing online since Friday, April 1 when the early access period began and have presumably helped San Diego Studio chase down some of the bugs in the update.

One of the more game-breaking bugs that affected Xbox players where they would disconnect from a game if their controller disconnected has been fixed, which is obviously a huge solution, considering the baseball sim will be available as a day one title on Game Pass.

Other fixes include some bugs in the UI, general gameplay fixes, and some adjustments to the new co-op mode. In co-op, two or three friends can team up to take control of a team and face off against two or three others online.

The Show is making its debut on the Nintendo Switch this year, marking the first time the series has been available on all three major platforms. Now with crossplay and even cross-progression, fans can enjoy Sony’s baseball franchise no matter how they play.

The full patch notes for the “Game Update 2” patch can be found below.

General gameplay

  • Fixed an issue where the pitcher would not back up home plate under certain circumstances.
  • Fixed an issue that would occasionally cause user inputs to be ignored while baserunning.
  • Fixed an issue causing the 1B to not cover 1st as quickly as they should.
  • Fixed a bug that would cause the Manager Tip “Pitcher Getting Tired” to appear when the pitcher had full energy.
  • Fixed an issue in player lock where the arrow to cover 1B would display slower than normal.
  • Fixed an issue where the tutorials would cause incorrect throwing inputs.
  • Fixed an issue causing the “Can’t Pitch” icon to not display in specific scenarios in online gameplay.
  • Fixed an issue where players would occasionally not tag in specific defensive situations.
  • Fixed an issue when pressing L2 to change players would not function in specific scenarios.
  • Increases made to the efficiency of relay throws after a catch.
  • Fixed an issue that would cause the First Baseman to throw late to the Pitcher covering 1B specific scenarios.
  • Fixed an issue where the Catcher wouldn’t reach far enough to make a tag in specific scenarios along the 3B line.
  • Fixed an issue where the First Baseman wouldn’t be able to branch a throw to home.
  • Fixed an issue where perfect throws from the OF would sometimes cause the Catcher to move off the plate.

Diamond Dynasty

  • Fixed an issue in the Events Reward screen where every card in the list would display “Promoted” to a squad, instead of just one.

Co-op

  • Fixed an issue where a username would appear as zeros when a user quits.
  • Fixed a bug that would cause the voice chat menu to get stuck on the screen.
  • Fixed a bug that would prevent the captain icon from updating to the correct user when another user quits.
  • Fixed an issue that would cause players to return to the main menu while searching for opponents.
  • Fixed an issue where players could still hear each other after leaving a lobby.
  • Fixed a visual bug where the matchmaking progress bar would move from 0 to max immediately.
  • Fixed a bug that would cause the chat to delete messages.
  • Various fixes to player markers and throw meter issues.
  • Fixed an issue where the baserunner window would display late while on defense.
  • Fixed an issue that would sometimes prevent the Pitcher covering home from attempting to tag the runner trying to score on a wild pitch.

Road to the Show

  • Fixed a bug that would cause a pitcher to not face the fielder when throwing to them during post-play.

Mini Seasons

  • Fixed an issue that would cause mismatching logos and names.
  • Fixed an issue causing the user to get placed into the incorrect Diamond Dynasty screen after a Mini Seasons playoffs game.
  • Fixed a bug where losing in the playoffs didn’t register correctly in the UI until the player backed out of the mode and came back in.

Franchise

  • MLB Futures Game uniforms now display the correct year on the All-Star Game patch.
  • Fixed an issue where some generated players had inaccurate trade values.

Home Run Derby

  • Fixed a bug where the farthest home run was not being recorded and displayed properly.

Stadium Creator

  • Fixed a bug that could cause users to get stuck when bringing up the wheel in certain situations.

UI

  • Fixed an issue where the pitch count would not display using the Regional Theme.
  • The “Pause Time Remaining” text is no longer cut off in the pause menu during an online game.
  • Fixed an issue that would display baserunners out of position in the baserunning diamond display when using Classic Baserunning.
  • Fixed an issue which had the incorrect difficulty showing in the UI of Exhibitions and Play vs Friends.
  • Fixed an issue that would cause Diamond cards to not display correctly on loading screens and in-game.

Xbox

  • Players will no longer disconnect from games if their controller disconnects.

Misc.

  • Introduction of the Nike City Connect Washington Nationals uniform. 
  • Fixed a crash that could occur when loading in a Battle Royale game.
  • Various equipment additions and updates.
  • Various fixes were made to improve stability across all modes.
  • Various audio adjustments and fixes across all modes.
  • Various fixes made to lighting.

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Scott Duwe
Staff Writer & Call of Duty lead. Professional writer for over 10 years. Lover of all things Marvel, Destiny 2, Metal Gear, Final Fantasy, Resident Evil, and more. Previous bylines include PC Gamer, Red Bull Esports, Fanbyte, and Esports Nation. DogDad to Yogi the Corgi, sports fan (NY Yankees, NY Jets, NY Rangers, NY Knicks), Paramore fanatic, cardio enthusiast.