Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Screengrab via Twitch

This is the longest competitive ‘StarCraft 2’ game in history

More than 31,000 viewers just watched for over three hours as two European StarCraft 2 players played the longest competitive game in living memory
This article is over 10 years old and may contain outdated information

More than 31,000 viewers just watched for over three hours as two European StarCraft 2 players played the longest competitive game in living memory. It was truly ridiculous. 

Recommended Videos

The game broke the record for the longest in StarCraft 2 history, and could be a contender for longest eSports game of all time. A typical StarCraft 2 game takes around 20 minutes. 

For almost two and a half hours, the Protoss and Zerg armies barely interacted at all except for the occasional skirmish. However, sheer longevity meant that some units got amazing kills. One Stalker got 16 kills, 17 Zerg Infestors bit the dust, and one particularly legendary Colossus had 389 kills.

The clock read 3:04:54 as the French Zerg Firecake finally took the series over the Polish Protoss player Mana 2-0 to advance in the WCS European Challenger League.

STARCRAFT HISTORY IN THE MAKING http://t.co/TUKU3jtb58 #WorldsLongestGame

— Justin Ignacio (@theGunrun) October 22, 2013

The audience had long since lost its collective mind. Viewers had been spamming “༼ ᕤºل͟º ༽ᕤ END THIS” in the chat for an hour, more than long enough to be committed to an insane asylum.

Commentators Madals and PengWin only helped coax out the insanity. Hours into the match, they started freestyle rapping to stay awake. On the Polish stream, commentators started to draw flowers on screen. Huk, a Canadian professional gamer, imagined a horrific turn to an already scary night.

Imagine a internet disconnect. Load from replay would take like a hour itself just to load the game from where the disc happened.

— Chris Loranger (@LorangerChris) October 22, 2013

When Firecake finally made a long overdue push and took the game, Madals made one final plea to viewers: “Oh god, please stay and watch a commercial. We’re not paid by the hour.”

I did it for your entertainment. I would stay on top of my cannons.

— Grzegorz Komincz (@mouzMaNa) October 22, 2013

the classic 3 hour timing attack to clinch the game. well done firecake #WCS

— Jordan Hurley (@jordantoine) October 22, 2013

The casters then asked everyone to stick around for the rest of the games. The answer?

watched enough starcraft for one day

— Ocean ¿ Lamonte (@G4MR) October 22, 2013


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author