Promotional art for the Into the Light update showing the Last City under siege, with three guardians defending it.
Image via Bungie

Destiny 2 players call one Into the Light feature the ‘dumbest decision Bungie’s made’

The update was almost perfect.

Destiny 2’s Into the Light update has been largely received well by its player base, aside from one massive flaw that’s so bad that some are wondering whether or not it was an oversight.

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The wave-based Onslaught co-op PvE mode has been a big hit with gamers, but the inability to reset Reputation at its vendor Lord Shaxx has players scratching their heads at best and angry at worst.

End of Onslaught activity with the reward chest
Is it an oversight? Screenshot by Dot Esports

Most other activity-specific vendors in Destiny 2 allow you to reset their Reputation level, allowing you to earn rewards once again. Not only does Shaxx not reset, but once you reach max level, you stop earning engrams, too. And players are fed up.

“I feel like the only way to get stray BRAVE Engrams being from the bounties now is absolutely shortsighted on Bungie’s part, same with not letting us reset our rank with Shaxx in the Hall of Champions, especially with how much loot we are going to be receiving in the next two weeks,” a player said in an April 17 Reddit post. “Can Bungie PLEASE reply to confirm if this was intentional or not, instead of having radio silence on the matter?”

The BRAVE arsenal of weapons, including all-time favorites like The Mountaintop, The Recluse, and many more, has brought players back in efforts to re-acquire these long-missing weapons and chase down the perfect roll for them.

But the grind slows to a halt once you hit max level for Shaxx Reputation in Into the Light. Earning additional items is possible, via the chest next to Shaxx that drops rewards with, but the leveling process up until hitting max level rewards both options at the same time.

Destiny 2 players, ever the conspiracy theorists, are blaming the developer for what some call a distinct decision.

“They always do this up front. It’s to slow early players down,” one player said. “They’ll ‘fix’ this issue in a few weeks and probably up the shiny drop rate when the player count is down again.” Meanwhile, another said it’s by “design aimed at maximizing FOMO.”

Whether purposeful or an accident, it’s unfortunate that the inability to reset progress to begin anew is drawing some attention away from an otherwise fun update ahead of The Final Shape’s release in June.


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Author
Scott Duwe
Staff Writer & Call of Duty lead. Professional writer for over 10 years. Lover of all things Marvel, Destiny 2, Metal Gear, Final Fantasy, Resident Evil, and more. Previous bylines include PC Gamer, Red Bull Esports, Fanbyte, and Esports Nation. DogDad to Yogi the Corgi, sports fan (NY Yankees, NY Jets, NY Rangers, NY Knicks), Paramore fanatic, cardio enthusiast.