Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Heroic's CS:GO captain cadiaN greeting someone at BLAST Premier Fall Groups
Photo by Michal Konkol via BLAST

CadiaN outlines how competitive CS2 can improve if Valve follows VALORANT’s lead

Valve wouldn't need to reduce the number of rounds in regulation.

There’s a huge debacle in the Counter-Strike community right now regarding the length of competitive matches after Valve reduced the number of rounds in CS2 from 30 to 24, adopting the so-called MR12 format and abandoning MR15.

Recommended Videos

This change was made so players can play more games and more often, according to Valve. While Valve chose to reduce the number of rounds in CS2, it kept overtime exactly like it is in CS:GO at six rounds per overtime, and the game only finishes when a team wins four. The match goes on and the overtime resets if the teams keep tying.

For cadiaN, one of the most renowned Counter-Strike pros in the world, many matches go the distance because of the current overtime system and he thinks Valve could have copied VALORANT’s overtime format to counter that.

“I think sometimes what also drags out the games are the multiple overtimes; I’m more of a fan of the overtime format in VALORANT, to be honest,” cadiaN told Dot Esports on Sept. 5. “You play one round on the attacking side and then you play one on the defensive side, and you win the game when you win two in a row. Sometimes it takes forever in [CS], and that’s a way to save time. I’m not against MR12, but I think it’s going to require some changes to the economy.”

With the way the economic system is currently designed in CS:GO and CS2, teams still have to play economic rounds because they don’t have money to afford a full buy—and this isn’t ideal for MR12, according to cadiaN.

Related: CS:GO reaches incredible player milestone ahead of CS2’s launch

There are people in the CS community who feel that Valve should tweak or remove the pistol rounds altogether so we get more gun rounds in CS2. But cadiaN isn’t a fan of this change as he thinks there’s a lot of skill involved in winning pistol rounds.

For now, all competitive modes in CS2 have 24 rounds maximum in regulation and Valve already said the Majors will follow suit.

The developer expects the “structure and flow of matches to evolve over time” as the CS community adapts, which has left players thinking that Valve doesn’t plan to change the game’s economy at all. So it’s not likely that cadiaN will see his suggestions getting implemented anytime soon.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Leonardo Biazzi
Leonardo Biazzi
Staff writer and CS:GO lead. Leonardo has been passionate about games since he was a kid and graduated in Journalism in 2018. Before Leonardo joined Dot Esports in 2019, he worked for Brazilian outlet Globo Esporte. Leonardo also worked for HLTV.org between 2020 and 2021 as a senior writer, until he returned to Dot Esports and became part of the staff team.
Author
Image of Mateusz Miter
Mateusz Miter
Staff Writer
Freelance Writer at Dot Esports. Mateusz previously worked for numerous outlets and gaming-adjacent companies, including ESL. League of Legends or CS:GO? He loves them both. In fact, he wonders which game he loves more every day. He wanted to go pro years ago, but somewhere along the way decided journalism was the more sensible option—and he was right.