Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Riot Games

Phreak might have already solved Azir’s long-standing win rate problem in LoL

Or did he?

Azir received a handful of balance changes in League of Legends Patch 13.5 and, according to Riot Games developer David “Phreak” Turley, early data suggests the update worked.

Recommended Videos

Phreak shared some early stats about Azir’s win rate following the patch’s release on March 8. He pointed out that the champion’s win rate is already increasing, and this could be a signal of things to come.

“His Average-Elite skew may have fallen from around 3.5 percent to around 0.5 percent,” Phreak said on Twitter last night. “There is certainly not enough data to be confident in the Elite measurement post-patch yet, but if this holds, he has legitimately like +4 percent win rate headspace.”

The goal of these changes was to lower Azir’s impact in pro play while increasing his win rate in solo queue. If what Phreak is saying is true, the devs could have achieved their goal. Azir, however, currently has the lowest win rate among mid laners in Platinum and above with 42.72 percent, according to a League stats site U.GG

Phreak underlined that players have begun to pick Lethal Tempo on Azir and are maximizing the champion’s W as the first ability. The developer expected items like Nashor’s Tooth to be a much stronger option for the Emperor of the Sands but “Nashor’s still doesn’t appear worth it.”

In League Patch 13.5, Azir received a series of changes. All of the champion’s abilities were tweaked with the exception of his ultimate. The devs removed his additional attack speed when summoning a third soldier and nerfed his Q, among other changes targeted at pro players. It remains to be seen if the changes will impact the pros.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Mateusz Miter
Mateusz Miter
Staff Writer
Freelance Writer at Dot Esports. Mateusz previously worked for numerous outlets and gaming-adjacent companies, including ESL. League of Legends or CS:GO? He loves them both. In fact, he wonders which game he loves more every day. He wanted to go pro years ago, but somewhere along the way decided journalism was the more sensible option—and he was right.