Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Photo via JD Hancock (CC BY 2.0)

Marvel vs Capcom match ends in 7 seconds

Fast doesn’t even begin to describe a recent tournament match.
This article is over 10 years old and may contain outdated information

Marvel vs. Capcom 3 is known among fighting game fans for its fast pace and frenetic action. But “fast” doesn’t even begin to describe a recent tournament match.

Recommended Videos

Over the weekend, Philadelphia played host to Summer Jam 8, one of the biggest fighting game events after Evo was held in July.

It was most notable for the sheer volume of games displayed: 20 different games during the three-day gathering. But it was a match in the Marvel vs. Capcom 3 tournament that stood out the most.

The contest was played between Brandon “Demon Hyo” Deshields and Noel Brown. Neither player is any stranger to the big stage of a tournament like Summer Jam 8, but spectators couldn’t be faulted for thinking that this might have been Brown’s first time after watching the match.

Deshields needed only seven in-game seconds to defeat Brown in the first game. While the second in the best-of-five series lasted a while longer, the third was much more similar to the first, taking only 11 in-game seconds.

How does something like this happen? It’s a combination of awareness, execution, and luck.

Each player in Marvel vs. Capcom 3 is in control of three chosen fighters. But while only one fighter can be directly controlled at a time, the other two on the assembled team may be called onto the screen to execute a single move, called an “assist.”

These characters are, however, vulnerable to being attacked while on screen. And if a player is able to catch both his main opponent and an assisting character in a single attack, the results can be devastating.

So much so that in just seven seconds, the match can be over.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Jared Wynne