Image via [Valve](http://blog.counter-strike.net/index.php/2017/11/19593/)

IEM updates controversial suicide rule in CS:GO

The rule only lasted three days.

Intel Extreme Masters has reviewed the rule regarding in-game suicide at its CS:GO events. Players will now be allowed to commit suicide during matches.

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IEM inserted the rule on Nov. 4 and received criticism from some professional players. “A player is not allowed to intentionally cause suicides of their player character,” the rule said. “This includes using the /kill command or using map features to deny kills to the opposing team (such as jumping off on Vertigo).”

Now, instead of banning the practice, IEM will talk to the Counter-Strike Professional Players’ Association to find a solution that pleases both pros and viewers.

https://mobile.twitter.com/IEM/status/1192456954536505350

The rule affected professional games because it forbid players from committing tactical suicide, which is a practice that’s used sometimes when a team wants to prevent the enemies from winning an economy bonus. If a player is killed by an SMG, for example, the fragger earns an additional $600 for each kill.

But if someone dies intentionally, the enemy will most likely receive $300, which is the lowest bonus. IEM made the rule against suicide in the first place because of “recent experiences and community feedback in the German ESL National Championship.”

The rule, however, didn’t say anything about dying intentionally to Molotov grenades, which is also something that pros often do to deny giving an economic boost to the adversary.

IEM will discuss the terms of this rule with the CSPPA, so there could be more modifications to the organizer’s rulebook for the 2020 CS:GO season.


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Author
Leonardo Biazzi
Staff writer and CS:GO lead. Leonardo has been passionate about games since he was a kid and graduated in Journalism in 2018. Before Leonardo joined Dot Esports in 2019, he worked for Brazilian outlet Globo Esporte. Leonardo also worked for HLTV.org between 2020 and 2021 as a senior writer, until he returned to Dot Esports and became part of the staff team.