Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
A Mage sitting in the Gadgetzan inn in WoW Classic
Screenshot by Dot Esports

The most broken item of WoW SoD phase 3 has finally been nerfed

One of the season's newest, most OP pieces of gear has been cut down.

In the early stages of WoW Classic Season of Discovery phase three, the new item Darkmoon Card: Sandstorm was ridiculously strong—stronger than Blizzard intended. The trinket caused players’ instant cast abilities to conjure a dust storm that dealt massive AoE damage, making world content and dungeon farming extremely trivial. 

Recommended Videos

Today, suspicions of the trinket not working as intended were confirmed, as Blizzard applied a hotfix to Darkmoon Card: Sandstorm, reducing its proc chance and subsequently applying a direct nerf to any WoW classes that were relying on the trinket to artificially boost their damage numbers. 

Rogue stealthed in Darkshire, Duskwood in WoW SoD
Rogues were particular benefactors of this extremely strong trinket. Screenshot by Dot Esports

The trinket made farming dungeons an absolutely mindless activity when placed in the hands of a Rogue or Shaman player who could spam melee-range spells for quick damage and efficient procs of the Darkmoon Card. The Sandstorm Card would proc and kick up dust in the surrounding area, forcing grouped-up enemies to keel over within seconds. 

The hotbar for Darkmoon Card: Sandstorm reads that the item creates a “chance on spells and attacks to summon a sandstorm that circles you, dealing 100 to 200 Nature damage to targets it passes through.” 

Before yesterday’s hotfix, that chance was a 100 percent guarantee, but after the nerf, the proc chance of Darkmoon Card: Sandstorm is no longer 100 percent on instant-cast abilities. This means classes who have been abusing the proc (such as Rogues with Mutilate or Shamans with Maelstrom Weapon) will no longer be outright broken in AoE scenarios. While the trinket will likely still perform well, especially in high-density dungeons, you won’t be able to play the game with your eyes practically closed while the trinket does all the work for you anymore.  

If you’ve been targeting the Darkmoon Cards that are required to build the deck and complete the quest necessary to obtain Darkmoon Card: Sandstorm as a reward, we’d recommend you keep going and get the trinket for yourself anyway. It’s likely even more balance changes will come down the pipeline surrounding this new item, and even though it’s no longer going to be a monstrously broken S-tier trinket, there’s still a decent chance it will be applicable in many AoE builds throughout the course of phase three. 


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Michael Kelly
Michael Kelly
Staff Writer covering World of Warcraft and League of Legends, among others. Mike's been with Dot since 2020, and has been covering esports since 2018.