TBC Classic: Aldor or Scryers?

It's a tough choice.

Image via Blizzard Entertainment

When you step foot in Shattrath City for the first time you’re faced with one important question: “Aldor or Scryers?” The answer to this question isn’t quite as crucial as “Horde or Alliance?” but it will have a significant impact on your time spent in Outland. 

The two factions located in Shattrath—The Burning Crusade’s main hub—offer distinctly different quests and reputation rewards for World of Warcraft players. You can change your faction if you absolutely have to but choosing one and sticking to it will save you precious time and effort once you hit level 70.

To gain reputation with the factions, you can complete quests or hand in Sunfury Signets and Arcane Tomes for Scyers, and Marks of Sargeras and Fel Armaments for Aldor.

When TBC first released in 2007, players looted Sunfury Signets twice as often as Marks of Sargeras, and Arcane Tomes 84 percent more often than Fel Armament, according to Blizzard. If this data remains the same with Classic, choosing Scryers will almost certainly be the easier—and cheaper—option going forward.

But realistically, if you want to make the most out of your class, you should choose the faction with the better reputation rewards. Aldor offers a staff catered to classes like Mage and Warlock, and a sword suited to Warriors, Shamans, and Rogues. Scryers, on the other hand, have a healing staff and a dagger up for grabs.

As for armor, Aldor have a cloth chest with intellect, spirit, and spell power, a plate chest with stamina, dodge, and defense, a ring with agility and attack power, and a neck with intellect and mana per second. Scryers have leather legs with hit and attack power, plate gloves with agility, stamina, and defense, a trinket with hit and spell power, and a ring with stamina, crit, and spell power. 

It’s a tough choice but according to class-specific data recorded from the armory, players back in 2007 and 2008 followed a similar trend.

ClassSpecAldorScryersUndecided
DruidBalance47.23 percent50.81 percent1.97 percent
DruidFeral45.03 percent52.49 percent2.48 percent
DruidRestoration47.03 percent51.78 percent1.19 percent
HunterBeast Mastery67.16 percent29.55 percent3.29 percent
HunterMarksmanship68.24 percent29.95 percent1.81 percent
HunterSurvival67.05 percent31.82 percent1.14 percent
MageArcane46.75 percent52.09 percent1.16 percent
MageFire41.44 percent57.48 percent1.08 percent
MageFrost41.99 percent55.15 percent2.86 percent
PaladinHoly61.64 percent37.52 percent0.85 percent
PaladinProtection60 percent39.40 percent0.60 pecent
PaladinRetribution57.40 percent40.77 percent1.82 percent
PriestDiscipline55.80 percent44.60 percent1.60 percent
PriestHoly 58.89 percent40.17 percent0.94 percent
PriestShadow53.72 percent45 percent1.28 percent
RogueAssassination41.65 percent57.06 percent1.30 percent
RogueCombat59.17 percent40.03 percent0.80 percent
RogueSubtlety54.48 percent44.16 percent1.35 percent
ShamanElemental44.27 percent54.66 percent1.07 percent
ShamanEnhancement47.47 percent50.35 percent2.18 percent
ShamanRestoration47.56 percent51.56 percent0.88 percent
WarlockAffliction41.40 percent57.45 percent1.15 percent
WarlockDemonology38.58 percent60.10 percent1.13 percent
WarlockDestruction41.30 percent57.89 percent0.81 percent
WarriorArms68.47 percent29.65 percent1.89 percent
WarriorFury71.72 percent26.35 percent1.94 percent
WarriorProtection70.16 percent29 percent0.84 percent

According to the data, melee and tanks generally edged towards Aldor while casters and healers went for Scryers. But there are a few exceptions. Priests and Paladins chose Aldor, and Druids picked Scryers.

In the end, though, the choice is yours.