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Teamfight Tactics Set 4 Morgana
Image via Riot Games

TFT Set 4 PBE patch resolves major bugs with significant nerfs and buffs

Major bug fixes were resolved, along with nerfs applied to overpowered champs.
This article is over 4 years old and may contain outdated information

Riot Games revealed a number of Teamfight Tactics Set Four Fates changes taking place on the PBE today, including several bug fixes and adjustments to champions and traits. 

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Following the premiere of TFT Set Four Fates at the Galaxies World Championship, the next PBE patch will take place today at around 2pm CT. Players were plagued by those abusing a bug that granted attack speed prior to casting over Labor Day weekend, which was broken when played with Cultist. As promised by lead game designer Stephen “Mortdog” Mortimer, the bug will be resolved during today’s PBE patch. 

Other bugs getting resolved today include Xin Zhao scaling inaccurately with spell power, along with Talon and Wukong’s basic attacks breaking Trap Claw. An item adjustment will also take place, removing Unique from Infinity Edge while reducing Critical Damage conversion to 0.5, from 1.0. 

Champion adjustments that players should take note of include a reduction in Vigar’s AP stacking and a much-needed nerf to Morgana’s spell damage. Riven also took a hit, reducing her spell shield, while Warwick’s Fear duration was slightly reduced. Akali was given a buff to her spell damage and Kindred’s attack speed and spell damage were buffed. 

A few minor changes were also applied to traits like Dusk, Shade, and Warlord. The spell power for Dusk champions was reduced to 20/70/125 and Shade Damage Proc was increased from 100/300/500 to 100/450/750. Warlord was also hit with a nerf, reducing the spell power bonus from 20/50/80 to 20/40/70.

Changes to TFT Set Four Fates on the PBE aren’t guaranteed to stay and will likely be adjusted prior to the set’s official release on Sept. 16.


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Author
Image of Danny Forster
Danny Forster
Staff writer, lead beat writer for MTG and TFT
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.