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Teamfight Tactics Battlecast Urgot
Image via Riot Games

Teamfight Tactics Patch 10.15: Notes and updates

Riot made some minor tweaks to balance out the meta.
This article is over 4 years old and may contain outdated information

No items were adjusted in Teamfight Tactics Patch 10.15, but several champions were slightly tweaked to improve the overall balance of the metagame. 

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Patch 10.15 contains a number of small adjustments, pulling fewer levers while making tweaks to balance out the meta following Patch 10.14. There’s also a new TFT Galaxy, Plunder Planet, as Neekoverse bids farewell. And instead of two completed items in the Galactic Armory Galaxy, players will now receive three individual component items.

From a possible return of Jinx to another Jarvan IV nerf, here are the changes made within TFT Patch 10.15. 

One-cost TFT champions

Only two one-cost champions were tweaked in TFT Patch 10.15. Graves’ Smoke Grenade Blind Duration was increased from 2/3/5 to 3/4/6, while Jarvan took a hit to his bonus attack speed, reduced from 75/85/95 percent to 50/60/75 percent. 

Graves

  • Smoke Grenade Blind Duration increased from 2/3/5 to 3/4/6.

Jarvan IV

  • Bonus Attack Speed reduced from 75/85/95 percent to 50/60/75 percent. 

Two-cost TFT champions

Several changes were made to two-cost champs that include two levers pulled on Darius and a Rakan health reduction.

Darius

  • Health increased from 750 to 800.
  • Darius Mana reduced 60 to 50.

Lucian 

  • Mana reduced from 0/35 to 0/30.
  • Relentless Pursuit Damage increased 150/200/375 to 200/250/750.

Rakan 

  • Health reduced 750 to 650.

Three-cost TFT champions

The only three-cost champion to receive an adjustment was the blade-swinging Master Yi. Blademaster might return as a viable comp via Master Yi’s armor increase from 30 to 50 and his magic resist jumping up from 20 to 35. 

Master Yi

  • Armor increased from 30 to 50.
  • Magic Resist increased from 20 to 35. 

Four-cost TFT champions

Jinx had two levers pulled in Patch 10.15, while Viktor received a mana reduction. 

Jinx

  • Fourth Shot Damage reduced from 350/500/4444 percent to 344/444/4444 percent.
  • Attack Speed on the first takedown increased from 50/70/100 percent to 70/80/125 percent.

Viktor

  • Mana reduced from 70 to 60.

Five-cost TFT champions

Five-cost champions Janna, Urgot, and Xerath saw their starting total mana adjusted in Patch 10.15. 

Janna

  • Starting total mana reduced from 30/100 to 20/100.

Urgot

  • Starting total mana increased from 50/100 to 60/100.

Xerath

  • Starting total mana reduced from 30/80 to 0/70.

Bug fixes

  • Nocturne’s Unspeakable Horror damage now properly interacts with Quicksilver Sash (he won’t fear the target, but the damage will go through).
  • Match History should again show items for everyone instead of just first place.
  • The delay at the end of the round has returned, giving players time to pick things up.
  • Tiebreakers should now do the math properlyupon going into overtime.

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Author
Image of Danny Forster
Danny Forster
Staff writer, lead beat writer for MTG and TFT
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.