Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Riot Games

How to play TFT 6.5 Debonair comp in Neon Nights

Run the Debonair comp for a variety of options in Set 6.5.

Debonair is a new Teamfight Tactics trait within Set 6.5 Neon Nights that boosts your main carry within the comp via a unique VIP bonus. 

Recommended Videos

The Debonair comp is a vertical trait within TFT Set 6.5 that grants units with the trait bonus health and ability power. Vertical traits are designed to increase in power and/or defense as more champions are added to the battlefield. The Debonair comp, unlike the Hextech build, can work with either three or five Set 6.5 champs with the Debonair trait during the late game to make the comp viable in the TFT Neon Nights meta.

Set 6.5 champions with the Debonair trait gain bonus health and ability power at breakpoints 3/5/7. There are only six Debonair units, requiring players to craft a Spatula with a Chain Vest to create a Debonair emblem. An emblem can also show up within trait synergy Hextech Augments. The six Debonair TFT Set 6.5 champions are Brand, Talon, Syndra, Leona, Draven, and Zeri.

The Debonair comp is unique in Set 6.5 Neon Nights due to the VIP bonus. Champions with the Debonair trait will appear in the TFT shop with a VIP tag. Activating the VIP bonus requires a minimum of three champions on the battlefield to activate the Debonair trait. After choosing a VIP Set 6.5 champion, your shop will not present any further champions with the VIP tag. To get VIP on another Debonair champion, you must sell the VIP you have. As long as the Debonair trait is still active, your chances of seeing a new VIP unit are increased. 

Opening with a Debonair comp during the early game requires Brand, Syndra, and Leona as the three core Neon Nights units. Brand is best when equipped with Blue Buff. Slotting in Kassadin provides Scholar synergy and opens up the flexibility to transition out of the Debonair comp to an Arcanist comp or a hybrid of both traits.

There are five best TFT Set 6.5 comps using the Debonair build within Neon Nights: Draven carry, Talon reroll, Brand reroll, Syndra reroll, and Zeri Sniper, with each of the carriers having their VIP bonus active. Draven gains infinite attack range with his VIP bonus while ignoring 25 percent of his target’s armor. Ideal best-in-slot items for Draven are Blood Thirster and Guinsoo’s Rageblade. 

Image via Robinsongz

If you’re staying with the Debonair comp, Talon can work as an item holder for Draven. Players can also choose to stay with Talon as a primary carry for a reroll Set 6.5 comp, but will need to prioritize different items. 

Image via Phin/Lorus

Following TFT Patch 12.5, Brand reroll and Syndra reroll improved greatly. Building around Syndra within a Debonair comp provides players a ton of flexibility. As a VIP, Syndra’s Force of Will spell hits a larger area when she tosses an enemy unit, making her a strong carry during the early and mid-game. With Syndra as the main carry, players can choose to either run five Debonair, four Arcanist with Vex as a secondary frontline carrier and Viktor as a late-game carry, or even four Scholar. Ideal items on Syndra are ability power items like Rabadon’s Deathcap in conjunction with Hextech Gunblade and Spear of Shojin.

Image via LeDuck

Brand reroll allows players to start off in the Debonair comp and remain there all game, running only three Debonair champions in conjunction with Arcanist. Brand wants items like Jeweled Gauntlet and Infinity Edge to go along with the Blue Buff. He can also use Deathcap and Giant Slayer. Vex is the secondary carry on the front line with items like Ionic Spark, Bramble Vest, and Dragon’s Claw. 

Image via Deisik

Talon reroll can run either three Debonair units with four Assassin units or a five-Debonair comp with three-star Vex. Nocturne is the ideal Assassin to run alongside Talon during the early game, stunning enemy units with his Unspeakable Horror spell. Slotting in Ekko during the midgame slows down the enemy team with his crowd control reduction of speed via Parallel Convergence. And Talon needs VIP status, providing true damage to his bleed effect that lasts 100 percent longer. 

The best TFT Set 6.5 items to run on Talon, if you build your comp around him, are Rapid Firecannon, Quicksilver to avoid crowd control effects, and Infinity Edge.

Image via TFTactics.gg

Hitting a two-star Zeri in the late game and a Jhin can lead to a Zeri Debonair comp transition with her using Draven’s items. If the Hextech Augment Woodland Trinket becomes an option, it will heavily support both the Draven and Zeri builds by creating two copies of your highest attack speed champion (not including items). Crafting Zeke’s Herald or multiple copies of it on a supporting unit will increase the attack speed on both Draven and Zeri.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Danny Forster
Danny Forster
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.