Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
TFT Veigar Set 12 skin
Image via Riot Games

Emergency TFT 14.18 B-patch targets reworks and Augments

Big changes drop hours after 14.18 goes live.

Riot Games shipped an emergency Teamfight Tactic 14.18 B-patch on Sept. 11, adjusting balance changes that were either pushed too far or didn’t perform as intended.

Recommended Videos

Less than 24 hours after the official TFT Set 12 14.18 update, the balance team assembled a B-patch that went live at around 5pm CT on Sept. 11. Because of the size of the official update, game design director Stephen “Mortdog” Mortimer warned players during the Patch Rundown that a 14.18 B-patch might get shipped immediately to combat over and underperformers. And it did in record time, hitting over a dozen Set 12 Augments. Chrono, Faerie, Jinx, Veigar, and Smolder also received adjustments. Here are the changes per Riot.

Norra TFT Set 12
Record time update to Patch 14.18. Image via Riot Games

Both the Chrono and Faerie traits gained too much power from the Patch 14.18 reworks, resulting in both getting toned down.

  • Chrono breakpoint of six: Ability power reduced from 80 to 70
  • Chrono breakpoint of six: Attack speed reduced from 40 to 35
  • Faerie Crown damage amplification: Adjusted to 30/45/50/60 percent

Champion balance changes buffed Smolder, and Veigar got some power back after the nerf just about buried the Set 12 champion in the meta.

  • Jinx ability duration: Increased to five seconds
  • Veigar: Ability power damage buffed to 240/330/4510 percent
  • Varus fireball damage: buffed to 50/50/100 percent attack damage
  • Smolder: Mana changed to 0/40

Augment changes hit Combat Bandages, A Golden Quest, Fine Vintage, and Hero Augments. A bug fix was also applied to Wukong’s Hero Augment, Spin to Win.

  • Combat Bandages One healing: Reduced to 100-220
  • Combat Bandages One healing duration: Increased to 2.5 seconds
  • Fine Vintage: Turn delay increased from 3 to 4
  • A Golden Quest: Gold to trigger was significantly reduced to 175
  • Big Gains: Health gained per takedown was reduced to 12
  • Combat Bandages Two: Healing adjusted from 200-500 to 170-350
  • Combat Bandages Two: The heal duration was extended to 2.5 seconds
  • Pillar of Flame (Shen): Mana reduction increased from 20 to 30
  • Pillar of Flame (Shen): Damage over time was buffed from 33/50/80 to 40/60/95 percent
  • Spider Queen (Elise): Ability poison damage was buffed from 90 to 110 percent
  • Winter is Coming (Frost): Wolf bonus health was reduced to 200
  • Winter is Coming (Frost): Wolf bonus attack speed was reduced from 40 to 20 percent
  • What the Forge: Health per Artifact was reduced from 220 ⇒to110
  • Spin to Win (Wukong) Bug fix: Augment ability attack damage ratio is now correctly 250 percent as opposed to 30 percent
  • Unleash the Beast: Attack speed was nerfed from 60 to 45 percent

All TFT 14.18 B-patch changes dropped into live servers on Sept. 11.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Danny Forster
Danny Forster
Staff writer, lead beat writer for MTG and TFT
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.