Smite 2 is the next step for the franchise with new Gods and Goddesses to meet, and we’re ranking them as they drop. Whether you’re an experienced player looking for a new God to perfect or a beginner wondering where to start, check out our Smite 2 tier list for a full ranking.
Smite 2 Gods tier list
At the time of writing, there are 45 Gods and Goddesses available to choose from in Smite 2, but as you’d expect, they don’t all compare. Some are much stronger than others. We update this tier list after each major Smite 2 update. The tiers range from the ultimate S-Tier God or Goddess to pick when playing Smite 2, to the worst D-Tier choice out of all 45 Gods.
S-Tier
These are the best picks for your next match of Smite 2. There are only a few Gods in this list because, well, not everyone can be perfect. The Gods here are strong, bordering on overpowered, and you will want at least one of these in your team. They require no buffs and can be supremely useful without any extras like an Aspect activated.
God | Abilities | Role |
---|---|---|
Athena | Basic Attack: Chain attack multiple enemies in a 120 degree cone. Passive Ability: Reach Abilities: Preemptive Strike, Confound, Shield Wall, Defender of Olympus. | Tank Support Magical |
Aladdin | Basic Attack: Deal magical melee damage to the nearest enemy. Passive Ability: Three Wishes Abilities: Kufic Invocation, Sultan’s Grace, Agile Run, Into The Lamp. | Jungler Melee Magical |
Geb | Basic Attack: Deal ranged magical damage to the nearest enemy. Passive Ability: Hard As Rock Abilities: Roll Out, Shock Wave, Stone Shield, Cataclysm. | Tank Support Area Control |
Ullr | Basic Attack: Bow or Axe attack depending on the current stance. Passive Ability: Weapon Master. Abilities: Bladed Arrow/Thrown Axe, Expose Weakness/Invigorate, Hail of Arrows/Glory Bound, Wield Axes/Wield Bow. | Advanced Damage Carry Melee and Ranged Physical |
A-Tier
A Tier Gods are so close to perfect but have not quite made it to the top. These could be overpowered if they had a buff and can be almost S-Tier level when used by an experienced player.
God | Abilities | Role |
---|---|---|
Cupid | Basic Attack: Sends projectiles to cause physical damage. Passive Ability: Lovestruck Abilities: Heart Bomb, Share The Love, Flutter, Fields Of Love. | Advanced Damage Carry Ranged Area Control |
Hecate | Basic Attack: Fires magical damage projectile. Passive Ability: Mythic Ritual Abilities: Triplicate Form, Spell Eater, Repel Magic, Open The Gates. | Ranged Magical Buffs |
Loki | Basic Attack: Deals physical damage in a chain attack. Passive Ability: Behind You Abilities: Vanish, Agonizing Visions, Flurry Strike, Assassinate. | Jungler Melee Physical |
Nemesis | Basic Attack: Deals physical damage in a chain attack. Passive Ability: Scales Of Fate Abilities: Swift Vengeance, Slice And Dice, Retribution, Divine Judgement. | Jungler Melee Physical |
Ra | Basic Attack: Fires a projectile to deal magical damage. Passive Ability: Speed Of Light Abilities: Celestial Beam, Divine Light, Solar Blessing, Searing Pain. | Mid Ranged Buffs |
Sobek | Basic Attack: Deals magical damage within an area. Passive Ability: Blessing Of The Nile Abilities: Charge Prey, Tail Whip, Sickening Strike, Lurking In The Waters. | Tank Melee Magical |
Thor | Basic Attack: Deal physical melee damage. Passive Ability: Warrior’s Madness Abilities: Mjolnir’s Attunement, Tectonic Rift, Berserker Barrage, Anvil Of Dawn. | Jungler Melee Physical |
Zeus | Basic Attack: Fires a magical projectile. Passive Ability: Overcharge. Abilities: Chain Lightning, Thunderclap, Detonate Charge, Lightning Storm. | Mid Ranged Magical |
B-Tier
The B-Tier Gods are decent with good powers but are best used by experienced players. They could do with a buff in future updates, although if you practice with one of these Gods and really get to know their powers, they can be real competitors.
God | Abilities | Role |
---|---|---|
Anhur | Basic Attack: Fires a projectile to cause physical damage. Passive Ability: Enfeeble Abilities: Desert Fury, Disperse, Impale, Shifting Sands. | Advanced Damage Carry Physical Ranged |
Aphrodite | Basic Attack: Fires a magical projectile. Passive Ability: Center Of Attention Abilities: Undying Love, Love Birds, Back Off!, Kiss. | Mid Support Ranged |
Baron Samedi | Basic Attack: Fires a magical projectile. Passive Ability: Hysteria Abilities: Life Of The Party, Wrap It Up, Consign Spirits, Vivid Gaze. | Mid Support Ranged |
Hercules | Basic Attack: Deals physical melee damage. Passive Ability: Apotheosis Abilities: Excavate, Mitigate Wounds, Earthbreaker, Driving Strike. | Solo Tank Physical |
Medusa | Basic Attack: Fires a projectile to deal physical damage. Passive Ability: Sidewinder Abilities: Petrify, Lacerate, Acid Spray, Viper Shot. | Advanced Damage Carry Physical Ranged |
Mordred | Basic Attack: Deals physical damage in a chain attack. Passive Ability: Wrath Of The Forsaken Abilities: Heart Slash, Severing Slice, Bloodrage, Cruel Strikes. | Solo Jungler Tank |
Neith | Basic Attack: Fires projectiles to deal physical damage. Passive Ability: Broken Weave Abilities: World Weaver, Back Flip, Unravel, Spirit Arrow. | Advanced Damage Carry Ranged Physical |
Pele | Basic Attack: Deals physical damage in a chain attack. Passive Ability: Everlasting Flame Abilities: Volcanic Rush, Magma Rush, Eruption, Pyroclast. | Jungler Melee Physical |
Susano | Basic Attack: Deals physical damage in a chain attack. Passive Ability: Storm’s Edge Abilities: Typhoon, Jet Stream, Wind Siphon, Storm Kata. | Jungler Melee Physical |
Thanatos | Basic Attack: Deals physical damage in a chain attack. Passive Ability: Harvester Of Souls Abilities: Hovering Death, Soul Reap, Scent Of Death, Death Scythe. | Jungler Melee Physical |
C-Tier
These Gods are very mid-range. Some can be a little buggy and need a polish-up, while others are just not particularly fun to play with. They aren’t terrible Gods, but they aren’t that great either.
God | Abilities | Role |
---|---|---|
Agni | Basic Attack: Fire a projectile to deal magical damage. Passive Ability: Combustion Abilities: Noxious Fumes, Flame Wave, Path of Flames, Rain Fire. | Mid Ranged Magical |
Amaterasu | Basic Attack: Deals physical damage in a chain attack. Passive Ability: Illuminating Strike Abilities: Dazzling Offensive, Glorious Charge, Heavenly Reflection, Divine Presence. | Tank Melee Buffs |
Anubis | Basic Attack: Fires magical projectiles. Passive Ability: The Scales Abilities: Death Gaze, Grasping Hands, Mummify, Plague Of Locusts. | Mid Ranged Magical |
Bacchus | Basic Attack: Deals magical damage. Passive Ability: Drunk-O-Meter Abilities: Intoxicate, Belch Of The Gods, Belly Flop, Chug. | Tank Melee Magical |
Bellona | Basic Attack: Deals physical damage in a chain attack. Passive Ability: Master Of War Abilities: Eagle’s Rally, Scourge, Bludgeon, Shield Bash. | Tank Melee Physical |
Cernunnos | Basic Attack: Deals physical damage in a scaled attack. Passive Ability: Heavy Glaive Abilities: The Wild Hunt, Horn Charge, Bramble Blast, Shifter Of Seasons. | Advanced Damage Carry Ranged Physical |
Chaac | Basic Attack: Deals physical damage in a chain attack. Passive Ability: Overflow Abilities: Storm Call, Rain Dance, Torrent, Thunder Strike. | Tank Melee Physical |
Danzaburou | Basic Attack: Deals physical damage in a scaled attack. Passive Ability: Dishonest Duplication Abilities: Uproarious Rocket, Tanuki Trickery, Alluring Spirits, Fool’s Gold. | Advanced Damage Carry Ranged Physical |
Hades | Basic Attack: Fires a magical projectile. Passive Ability: Blight Abilities: Pillar Of Agony, Devour Souls, Shroud Of Darkness, Death From Below. | Mid Ranged Magical |
Hua Mulan | Basic Attack: Deals physical damage in a chain attack. Passive Ability: Training Arc Abilities: Divine Mastery, Grapple, Spear Thrust, Cross Strike. | Tank Melee Physical |
Khepri | Basic Attack: Deals magical damage in a chain attack. Passive Ability: Fortitude Abilities: Abduct, Rising Dawn, Solar Flare, Scarab’s Blessing. | Tank Magical Melee |
Kukulkan | Basic Attack: Fires a magical projectile. Passive Ability: Power Of The Wind Jewel Abilities: Zephyr, Slipstream, Whirlwind, Spirit Of The Nine Winds. | Mid Ranged Magical |
Nu Wa | Basic Attack: Fires a magical projectile. Passive Ability: Strength Of Wood Abilities: Mysterious Fog, Clay Soldiers, Shining Metal, Fire Shards. | Mid Ranged Magical |
Poseidon | Basic Attack: Fires a magical projectile. Passive Ability: Changing Tides Abilities: Tidal Surge, Trident, Whirlpool, Release The Kraken! | Mid Ranged Magical |
The Morrigan | Basic Attack: Deals magical damage in a chain attack. Passive Ability: Doomsayer Abilities: Deadly Aspects, Dark Omen, Confusion, Changeling. | Jungler Ranged Magical |
Yemoja | Basic Attack: Fires a magical projectile. Passive Ability: Omi Abilities: Bouncing Bubble, Mending Waters, Riptide, River’s Rebuke. | Support Ranged Magical |
D-Tier
This list is full of the worst Gods to choose in Smite 2. They are low-powered, with very little in the way of redeeming features. These would need huge buffs in future updates for us to want to recommend them to anyone.
God | Abilities | Role |
---|---|---|
Ares | Basic Attack: Deals magical damage in a chain attack. Passive Ability: Blessed Armaments Abilities: Shackles, Call to Arms, Searing Flesh, No Escape. | Tank Melee Magical |
Fenrir | Basic Attack: Deals physical damage with melee attacks. Passive Ability: Unbound Runes Abilities: Unchained, Seething Howl, Brutalize, Ragnarok. | Jungler Melee Physical |
Izanami | Basic Attack: Deals physical damage in a scaling attack. Passive Ability: Death Draws Nigh Abilities: Strike Storm, Spectral Projection, Fade Away, Dark Portal. | Advanced Damage Carry Ranged Physical |
Jing Wei | Basic Attack: Fires a projectile to deal physical damage. Passive Ability: Rapid Reincarnation Abilities: Persistent Gust, Explosive Bolts, Agility, Air Strike. | Advanced Damage Carry Ranged Physical |
Odin | Basic Attack: Deals physical damage in a chain attack. Passive Ability: Path To Valhalla Abilities: Lunge, Raven Shout, Gungnir’s Might, Ring Of Spears. | Solo Melee Physical |
Sol | Basic Attack: Fires magical projectiles. Passive Ability: Unstable Manifestation Abilities: Radiance, Stellar Burst, Disapparate, Supernova. | Advanced Damage Carry Magical Ranged |
Ymir | Basic Attack: Deals magical damage through melee attacks. Passive Ability: Frostbite Abilities: Ice Wall, Glacial Strike, Frost Breath, Shards Of Ice. | Tank Magical Melee |
Published: Jan 15, 2025 10:56 am