PlayerUnknown’s Battlegrounds players on Xbox One will be able to get their hands on the game’s second map, the desert-themed Miramar, some time in spring 2018, PUBG Corp. announced today.
The reveal was part of a larger overall roadmap of development for PUBG on Xbox One, which is still quite a few iterations behind the PC version with a lot of work left to do while the game is in the Xbox Game Preview program.
First and most important, the team is working on further performance optimizations. The game runs quite poorly on Xbox and PUBG Corp. knows it.
“To put it bluntly, we are simply not satisfied with the game’s current console performance, and especially so during tense moments of onscreen action,” said PUBG Corp’s blog post. “We have found some immediate opportunity to increase framerate through changes to Erangel’s building materials, as well as some reduction to in-game foliage composition. Until we are completely satisfied in the quality and reliability of the experience, efforts to optimize performance will be an ongoing hi-priority issue.”
Also on deck are improvements to the UI, the inventory UX, game matchmaking, and more controller options. There’s a lot of work that needs to go into the back-end of the game, and this is paramount to the developer.
In-game features are being worked on, too, including updates to vehicle penetration, game highlights, achievements, improvements to audio quality and directional sound, in-game player customization, and even a test server for the Xbox players.