After announcing Overwatch loot box drop rates in South Korea last week, Blizzard confirmed to Dot Esports today that the probabilities apply across all Overwatch regions.
Regardless of what region you play Overwatch in, there’s a one in 5.5 chance to be gifted an Epic item. Legendary items have a drop rate of one in every 13.5 loot boxes. Roughly, that equals out to be a 18.19 percent chance to earn an Epic item, and a 7.4 percent chance of receiving a Legendary item. Each box will definitely include four items—at least one of which will be a Rare item.
Overwatch’s skins are three different qualities: Rare, Epic, and Legendary. Emotes are mostly considered Epic, though there are a few Legendary ones. Voice lines and sprays are Common, while player icons and victory poses are Rare. Highlight intros, like emotes, come in Epic and Legendary qualities.
Related: No, Overwatch loot box drop rates haven’t changed, Blizzard says
Players can also earn Overwatch credits from loot boxes. Should a player get an item that they already have, they’ll earn credits based on the item’s quality.
Blizzard’s Chinese arm was legally mandated to release drop rates for its loot boxes in a government attempt to protect consumers. “Online game publishers shall publicly announce the random draw results by customers on notable places of official website or in game, and keep record for government inquiry,” the regulations state. The numbers released then, as with the numbers for South Korea, all show the same probability.
The loot box system in Overwatch is about to change, however. A new patch in testing on Overwatch’s PTR will overhaul the system to dramatically reduce the occurrence of duplicate items. More Overwatch credit will be earned in place of duplicates.
Blizzard did not state when the PTR patch will hit Overwatch’s live server. But when it does, a bunch of important balance changes and Doomfist will also be released to the game.