Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Illari holding a big weapon in Overwatch 2

Here are the Overwatch 2 season 9 mid-season patch notes

Projectile sizes are being chopped down.

After the massive patch for Overwatch 2’s ninth competitive season that saw widespread changes across every single hero, Blizzard Entertainment has quickly released a follow-up patch to fine-tune some of these major adjustments.

Recommended Videos

The mid-season OW2 patch notes for season nine mainly focus on reducing projectile size adjustments for heroes that were just too powerful after the patch. Then, on the other side, some heroes who don’t have projectiles and utilize beams or other damage points are getting slight buffs to be on par with their hitscan or projectile counterparts.

Here are the full patch notes for the OW2 season nine mid-season patch on Feb. 21.

Mercy in Overwatch 2 shooting her pistol
Mercy’s pistol was too strong. Image via Blizzard Entertainment

Overwatch 2 season nine mid-season patch notes

These mid-season changes are live as of Feb. 21, and feature small but noticeable tweaks to OW2 heroes belonging to every classification.

Tank Heroes

D.Va

  • When in pilot mode (outside of mech) pistol base projectile size has been reduced from 0.25 meters to 0.2 meters.

Roadhog

  • Damage reduction buff from Take a Breather is now up to 50 percent instead of 40 percent.

Zarya

  • Primary fire from Particle Cannon now has increased minimum and maximum damage. Minimum damage on contact has been increased from 85 to 95 damage per second, while maximum damage has been increased from 170 to 190 damage per second.

Damage Heroes

Hanzo

  • Arrow base projectile size has been reduced from 0.1 to 0.075 meters, making the total projectile size now 0.175 meters.

Junkrat

  • Cooldown on Concussion Mine has been decreased from eight to seven seconds. Minimum and maximum damage from Concussion Mine have both been increased. Minimum damage on explosion increased from 20 to 55 damage, maximum damage increased from 110 to 120.

Soldier: 76

  • Primary fire projectile size now uses the hitscan projectile modifier from the season nine patch, making the new total projectile size 0.05 meters.

Tracer

  • Falloff damage from primary fire has been reduced, with the minimum range decreased from 12 to 10.

Widowmaker

  • Primary fire projectile size now uses the hitscan projectile modifier from the season nine patch, making the new total projectile size 0.05 meters. Damage falloff maximum range has been increased from 40-60 meters to 50-70 meters.

Support Heroes

Illari

  • Healing Pylon now has a shorter cooldown, reduced from eight to six seconds. If the pylon is destroyed by the enemy team, the cooldown is now 12 seconds instead of 15 seconds. Ultimate ability explosion when a target is Sunstruck has been increased from 100 to 160, and the explosion will now have damage falloff, reducing damage by up to 25 percent.

Lúcio

  • Primary fire base projectile size reduced from 0.15 to 0.1 meters, making the total projective size 0.25 meters.

Mercy

  • Primary fire from secondary weapon has a reduced base size, down from 0.25 to 0.2 meters. Total Caduceus Blaster projectile size is now 0.3 meters.

Zenyatta

  • Base health (not including armor or shield health) decreased from 100 to 75 health. Melee kick knockback decreased by 25 percent.

Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Nadine Manske
Nadine Manske
Nadine is a graduate of the Medill School of Journalism at Northwestern University. She covers VALORANT and Overwatch with a focus on the Asia-Pacific region and marginalized genders in esports. Before joining Dot Esports as a freelance writer, she interned at Gen.G Esports and the Star Tribune in Minneapolis, Minnesota. Her favorite Pokémon is Quagsire.