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Open Beta Legends of Runeterra Riot Games
Image via Riot Games Legends of Runeterra

Legends of Runeterra mobile launching in Singapore first

The launch of mobile in the SEA region means a global release might be just around the corner.
This article is over 4 years old and may contain outdated information

Singapore players gained access to a Legends of Runeterra open beta mobile version today before anyone else in the world. And now, they can play the LoR open beta on PC, too.

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Riot Games previously announced that LoR mobile wouldn’t be available until the official launch sometime in 2020. But Singapore players will get a chance to play it starting today, March 11, Riot announced.

Unlike other regions around the globe, the SEA region was left out of the LoR PC open beta due to a lack of support in the area. 

“With our new games on the horizon, we made the decision in early 2019 to try to directly deliver our new games to players in Southeast Asia, Taiwan, Hong Kong, and Macau wherever possible—leveraging local partners as needed,” Riot said. “While most regions have been operating League of Legends with sizable Riot teams for many years, we began working to support our new games in SEA with a small team and no existing infrastructure.”

With the launch of the LoR mobile open beta, available on Android and Apple phones, Singapore players will also have access to the PC open beta.

Riot previously said that LoR was “likely to have a rolling launch in Southeast Asia.” Players in Singapore hit the jackpot today, despite being late to the PC open beta, by obtaining access to LoR mobile prior to the global launch later this year. 

Many players are anxiously awaiting the official global launch so they can play via mobile and craft from new regions being added to LoR with a global launch. Riot hasn’t officially released a date yet, but with Singapore gaining access to an open beta mobile version in March, the global release possibly isn’t too far off.   


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Danny Forster
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.