The full 9.15B patch notes for Teamfight Tactics have finally arrived, giving players a chance to see what has changed in the game this week to combat the looming rise of Assassins and Void.
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This week’s patch is on the smaller side—no doubt preparing for the big patch coming a week from now when Hextech champions like Vi and Jinx join the battle.
In the meantime, let’s hope the following patch changes make a big difference in the current metagame.
Champions
- Blitzcrank
- Fixed a bug so that other allies properly prioritize the target of Blitzcrank’s ability…again.
- Elise
- Attack Damage: 40 ⇒ 45
- Spiderling Attack Damage: 40 ⇒ 50
- Karthus
- Ability Damage: 400/700/1000 ⇒ 350/600/850
- Ability Targets: 5/9/13 ⇒ 5/7/9
- Kayle
- Mana required to activate ability: 100 ⇒ 125
- Pyke
- Stun Duration: 2/2.5/3 ⇒ 1.5/2/2.5
- Rengar
- Ability Attack Speed Bonus: 0.4/0.7/1.0 ⇒ 0.3/0.5/0.7
- Twisted Fate
- Health: 450 ⇒ 500
- Attack Damage: 40 ⇒ 50
- Veigar
- Ability Damage: 300/500/700 ⇒ 300/550/800
Items
- Guardian Angel
- Health on restoration: 1000 ⇒ 800
- Guinsoo’s Rageblade
- Attack Speed per stack: 4% ⇒ 5%
- Morellonomicon
- Burn Damage: 25% ⇒ 20%
- Phantom Dancer
- Now allows the holder to dodge critical strikes from abilities.
- Runaan’s Hurricane
- Bonus Damage: 25% ⇒ 75%
- Statikk Shiv
- Fixed an issue where it would deal more damage than intended when less than four targets where available.
- Sword of the Divine
- Chance to activate: 5% ⇒ 7%
Bugfixes
Fixed a bug that delayed players loading into the game until after the first carousel round. This was fixed last week.
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Published: Aug 7, 2019 02:00 pm