Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Photo via Riot Games

Riot’s coders are working on a concept platform game—and it looks awesome

Riot's hackathon is yielding interesting results.
This article is over 7 years old and may contain outdated information

Whether its in-game tech, business relations, or esports, Riot Games has done things nobody else has done before. Even as the company grows older and its seminal game, League of Legends, gets bigger, Riot still tries to invoke a sense of small-company adventure among its employees.

Recommended Videos

The latest effort to promote that spirit is a 48 hour hackathon called “Thunderdome.” Riot has hosted events like this in the past to demonstrate and build on its tech. They’re not meant to relate to business projects and are mainly intended for developers to be creative.

This time, its pushing the envelope by involving the community in a unique way—crowdsourcing the development of a game. No, Riot is not soliciting code from random techies. Rather, its soliciting community opinions as to what to do.

One of the first questions asked was “What type of game to build?” The community settled on a 2D platform adventure in the style of League’s Arcade skins. The initial results are stunning:

Because the event only lasts 48 hours, it’s actually close to wrapping up. But check into the Discord server and Instagram account for updates. Who knows—the game is looking good enough that it could actually ship one day.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Xing Li
Xing Li
Xing has been covering League of Legends esports since 2015. He loves when teams successfully bait Baron, hates tank metas, and is always down for creative support picks—AP Malphite, anybody?