Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Press the giant button outside of the building to release three researchers in Helldivers 2
Screenshot by Dot Esports

Helldivers 2’s most frustrating rescue mission finally gets easier in latest patch

It's supposed to be a rescue mission—not a suicide mission.

There’s no mission too great or too challenging for a squad of Helldivers, but one mission type in particular was so frustrating and difficult that the Helldivers 2 devs finally had to address it in the latest patch.

Recommended Videos

In patch 01.000.200, what’s easily the game’s biggest update to date, a huge list of balancing changes included much-needed relief for the “Retrieve Essential Personnel” missions. These missions, also known commonly as Escort missions, have notoriously been the most difficult mission type regardless of difficulty level.

Retrieve Essential Personnel mission summary in Helldivers 2
Still daunting, but not impossible. Screenshot by Dot Esports

The primary change made to these missions in the latest patch deals with what’s considered the most frustrating aspect: how quickly new waves of enemies descend upon you and the essential personnel you’re trying to extract. Starting in patch 01.000.200, the enemy spawn points have been moved further away “to give players a fairer chance of defending the location.”

Prior to this change, numerous players were exacerbated by wave after wave of enemy bugs or bots descending without relief on the NPCs they were trying to extract. Because of how soon enemies were arriving to the scene, it effectively neutralized the usefulness of items like sentry turrets, since they were doing as much damage to the civilians being escorted as they were doing to the enemies.

Aside from this significant change, the number of required civilians needing to be rescued to complete the mission on higher difficulties has been reduced. Between these two changes, completing Escort missions on Hard or higher difficulty should still feel challenging but should no longer feel impossible.

Many of the overall balancing changes to modifiers and enemies should make life a little easier on the average Helldiver. Negative operation modifiers that increase stratagem cooldowns or call-in times have been reduced by half. Spewers deal less spew damage. Heavy and medium armor provides more protection from damage.

Patch 01.000.200 is live now. May Liberty guide your path.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Scott Robertson
Scott Robertson
VALORANT lead staff writer, also covering CS:GO, FPS games, other titles, and the wider esports industry. Watching and writing esports since 2014. Previously wrote for Dexerto, Upcomer, Splyce, and somehow MySpace. Jack of all games, master of none.