Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Blizzard Entertainment

Hearthstone Patch 21.3 nerfs Warlock, buffs Mage and Pirates

Looks like the meta will be shifting again.

Hearthstone’s balancing team is bringing many changes to various game modes, plus some bug fixes and quality-of-life improvements, in tomorrow’s Patch 21.3.

Recommended Videos

For Standard and Wild modes, the highlights of the update are Blizzard’s decision to both increase the damage required in the first two steps for Standard and banning the Warlock Questline in Wild. There are many more efficient self-damaging cards in Wild, according to Blizzard, making it possible for The Demon Seed to be completed at a fast rate. So the devs are banning it to protect the format from problematic gameplay. Besides that, a nerf to Runed Mithril Rod may also have an indirect effect on the Quest’s power.

The update even includes a little buff for some key cards to Pirate Warrior and Hero Power Mage that could lead to them seeing more play. Battlegrounds is receiving numerous balance updates to heroes and minions, too.

Here are all the changes within Hearthstone Patch 21.3.

Standard and Wild updates

Nerfs

Irebound Brute

  • Old: [Costs 7] â†’ New: [Costs 8]
Image via Blizzard Entertainment

Mindrender Illucia

  • Old: Battlecry: Swap hands and decks with your opponent until your next turn. â†’ New: Battlecry: Replace your hand with a copy of your opponent’s until end of turn.
Image via Blizzard Entertainment

Perpetual Flame

  • Old: [Costs 1] â†’ New: [Costs 2]
Image via Blizzard Entertainment

Command the Elements

  • Tame the Flames (the third portion of the Questline)
    • Old: Play 2 cards with Overload. Reward: Stormcaller Bru’kan. â†’ New: Play 3 cards with Overload. Reward: Stormcaller Bru’kan.
Image via Blizzard Entertainment

The Demon Seed

  • The Demon Seed (part one of the Questline)
    • Old: Take 6 damage on your turns. Reward: Lifesteal. Deal 3 damage to the enemy hero. → New: Take 8 damage on your turns. Reward: Lifesteal. Deal 3 damage to the enemy hero.
  • Establish the Link (part two of the Questline)
    • Old: Take 7 damage on your turns. Reward: Lifesteal. Deal 3 damage to the enemy hero. → New: Take 8 damage on your turns. Reward: Lifesteal. Deal 3 damage to the enemy hero.
  • Additionally, The Demon Seed is now banned in Wild.

Runed Mithril Rod

  • Old: [Costs 3] â†’ New: [Costs 4]
Image via Blizzard Entertainment

Buffs

Leatherworking Kit

  • Old: [Costs 2] â†’ New: [Costs 1]
Image via Blizzard Entertainment

Selective Breeder

  • Old: 1 Attack, 1 Health → New: 1 Attack, 3 Health
Image via Blizzard Entertainment

Wildfire

  • Old: [Costs 2] → New: [Costs 1]
Image via Blizzard Entertainment

Mordresh Fire Eye

  • Old: [Costs 10] 10 Attack, 10 Health â†’ New: [Costs 8] 8 Attack, 8 Health
Image via Blizzard Entertainment

Stormwind Freebooter

  • Old: 3 Attack, 3 Health â†’ New: 3 Attack, 4 Health
Image via Blizzard Entertainment

Stonemaul Anchorman

  • Old: 4 Attack, 5 Health â†’ New: 4 Attack, 6 Health
Image via Blizzard Entertainment

Bloodsail Deckhand

  • Old: 2 Attack, 1 Health â†’ New: 2 Attack, 2 Health
Image via Blizzard Entertainment

Battlegrounds updates

General updates

  • “Turn lengths have been reverted to their pre-21.2 times (turns 3-9 have been reduced by 5 seconds after they were temporarily increased by 5 seconds in Patch 21.2).”

Hero updates

Shudderwock

  • Snicker-snack
    • Old: [Costs 0] â†’ New: [Costs 2]
Image via Blizzard Entertainment

Galewing

  • Dungar’s Gryphon (Eastern Plaguelands Option)
    • Old: In 5 turns, upgrade your Tavern Tier. â†’ New: In 5 turns, your next Tavern Tier upgrade costs (5) less.
Image via Blizzard Entertainment

Master Nguyen

  • Power of the Storm [Passive]
    • Adjusted the odds of hero power offerings (no text changes).

Minion updates

  • Defiant Shipwright has been removed from the minion pool.
  • Southsea Captain has been returned to the minion pool.

Impatient Doomsayer

  • Old: [Tavern Tier 3] Avenge (3): Add a random Demon to your hand. â†’ New: [Tavern Tier 4] Avenge (4): Add a random Demon to your hand.
Image via Blizzard Entertainment

Kathra’natir

  • Old: [Tavern Tier 4] 7 Attack, 5 Health. Your other Demons have +3 Attack. Your Hero is Immune. â†’ New: [Tavern Tier 3] 5 Attack, 4 Health. Your other Demons have +2 Attack. Your Hero is Immune.
Image via Blizzard Entertainment

Leapfrogger

  • Old: Deathrattle: Give a friendly Beast +2/+2 and this Deathrattle. â†’ New: Give a friendly Beast +1/+1 and this Deathrattle.
Image via Blizzard Entertainment

Monstrous Macaw

  • Old: After this attacks, trigger a random friendly minion’s Deathrattle. â†’ New: After this attacks, trigger another friendly minion’s Deathrattle.
Image via Blizzard Entertainment

Reanimating Rattler

  • Old: [Tavern Tier 4] 6 Attack, 2 Health. â†’ New: [Tavern Tier 5] 7 Attack, 3 Health.
Image via Blizzard Entertainment

Whelp Smuggler

  • Old: 2 Attack, 4 Health. After a friendly Dragon gains Attack, give it +2 Health. â†’ New: 2 Attack, 5 Health. After a friendly Dragon gains Attack, give it +1 Health.
Image via Blizzard Entertainment

Impulsive Trickster

  • Old: Deathrattle: Give this minion’s maximum Health to a friendly minion. â†’ New: Deathrattle: Give this minion’s maximum Health to another friendly minion.
Image via Blizzard Entertainment

Master of Realities

  • Old: [Tavern Tier 6]. â†’ New: [Tavern Tier 5].
Image via Blizzard Entertainment

Peggy Brittlebone

  • Old: 5 Attack, 3 Health. After a card is added to your hand, give another random Pirate +1/+1 â†’ New: 6 Attack, 5 Health. After a card is added to your hand, give another friendly Pirate +1/+1.
Image via Blizzard Entertainment

Goldgrubber

  • Old: 2 Attack, 2 Health. â†’ New: 4 Attack, 4 Health.
Image via Blizzard Entertainment

Salty Looter

  • Old: 4 Attack, 4 Health. â†’ New: 4 Attack, 5 Health.
Image via Blizzard Entertainment

Prophet of the Boar

  • Old: 2 Attack, 3 Health. â†’ New: 3 Attack, 3 Health.
Image via Blizzard Entertainment

Roadboar

  • Old: 1 Attack, 4 Health. â†’ New: 2 Attack, 4 Health.
Image via Blizzard Entertainment

Bristleback Brute

  • Old: 3 Attack, 3 Health. â†’ New: 4 Attack, 4 Health.
Image via Blizzard Entertainment

Dynamic Duo

  • Old: 3 Attack, 4 Health. â†’ New: 4 Attack, 5 Health.
Image via Blizzard Entertainment

Charlga

  • Old: At the end of your turn, play a Blood Gem on all other friendly minions. â†’ New: At the end of your turn, play a Blood Gem on all friendly minions.
Image via Blizzard Entertainment

Duels updates

  • Party Replacements, Rally the Troops, and Oops, All Spells! have all been moved from Passive Treasure Pool 2 to Pool 2 Ultra Rare.
  • All Together Now has been moved from Passive Treasure Pool 1 to Pool 2.
  • Voidtouched Attendant is now banned from deck creation.

Arena updates

“Ramming Mount will no longer be draftable in Arena. Additionally, we discovered a bug with some card offering rates. We’ve addressed that bug and will be re-adjusting the offering rates to match the intended rates, which should help move all classes closer to the 50% class winrate.”

Bug fixes and game Improvements

  • Fixed a bug causing crashes when the friends list was opened.
  • Fixed a bug where friends could sometimes not be challenged.
  • Fixed a bug where Maestra of the Masquerade would sometimes have you start the game as a Rogue (not her best disguise).
  • Fixed a bug that prevented Grand Magus Antonidas from hitting Stealth targets and resulted in Antonidas potentially hitting the caster’s own face if the enemy hero was in Stealth.
  • Fixed a bug where Tradeable cards would keep enchantments if shuffled into your deck by something other than Tradeable.
  • Fixed bugs where cards like Razormane Battleguard would not properly reduce the cost of cards after Celestial Alignment was played.
  • Fixed a bug where Barrens Scavenger’s cost could be reduced below 1 while you had 10 or fewer cards in your deck.
  • Fixed a bug where Highlord Fordragon would trigger on minions that were not in play.
  • Fixed bugs where cards like Master of Realities and Whelp Smuggler would have an incorrect number of triggers.
  • Fixed a bug where swapping a Tavern Tier 6 minion (such as with Arcane Alteration, Malygos’s Hero Power) would sometimes cause it to disappear.
  • Fixed a visual bug that caused enemy Tavern Tiers to show as reset to Tavern Tier 1.

You can check out the changes in Patch 21.3 when it’s released tomorrow, Sept. 21.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Raul Rocha
Raul Rocha
Freelance writer for Dot Esports. Playing video games since childhood, Raul Rocha has over twenty years experience as a gamer and four years translating and writing gaming news.