Can Halo Save the Competitive Console Scene?
The war between competitive PC players and competitive console players has lasted for years. Both sides believe that their technology is more suitable and more attractive to the competitive scene.
While PC players argue that the keyboard and mouse provide much more complex controls that enhance the overall competitiveness of the game, console players argue that the difficulty of aiming on the controller provides a much more difficult experience on the console and therefore a more competitive experience in the game.
Although recent years have been much more in the favor of the PC player with eSports giants such as League of Legends, Dota and Counter Strike: Global Offensive leading the pack, Halo has continuously been in the forefront of this debate defending the console since 2001. Ignoring all the rumors that competitive Halo may switch to PC and focusing only on Halo’s steady growth in recent months, could Halo potentially save the competitive console scene?
Halo is a well known franchise that pretty much everyone in the competitive scene has some knowledge about. Being one of the older franchises in the scene, Halo has undergone multiple adaptations to maintain its life and Halo 5 proved to be one of the more successful adaptations. With many people finding many positives about the game, competitive Halo has quickly grown in numbers and, although it is nowhere near the level of the top games, Halo is continuously showing signs of growth. With Elecetronic Sports League and 343 Industries showing even more dedication to the competitive scene each year, this growth is predicted to maintain its steady pace for a while, but no one is certain if Halo will ever reach the heights of the top games.
With Halo being the top loyal franchise to Xbox, Microsoft is trying their best to provide the game with as much support as possible but in order for Halo the truly skyrocket, a team effort with everyone involved is necessary. When you look about LoL, Dota and CS:GO’s community, you see a lot more than just a bunch of fancy leagues with millions of dollars to put out in tournaments. You see a hard working community that does its best to provide their community with quality content. From YouTubers to streamers and even community made organizations who sacrifice so much to get to their position, you can quickly notice the level of hard work that was put in to make these communities massive.
Although Halo is starting to recognize this dilemma and some are taking action, the scene need a larger effort from the entire community to really get the ball rolling. Content creation in a large scale equals to significant growth. It is a proven method that has helped multiple games, including Call of Duty, which is just like Halo in the sense that they also were hungry for growth. With little support from their developers at the time, CoD’s community independently grew their scene through content creation. Pro player Matt “Nadeshot” Haag was in the forefront of this revolution by continuously providing his fans with competitive content that constantly promoted the game. As his fans grew, so did the community. After a few years, CoD was near the ranks of the top competitive games. CoD’s journey is a perfect example of what a dedicated community can do to a franchise if some hard work is put in. Although things may not work out in the same fashion if Halo were to show the same level of dedication, I can almost assure you that with the rise of content creation, competitive Halo would be much more attractive to the gamers outside of its community and it will most likely lure thousands of new faces into the scene. Every bit of content is a new form of promotion for Halo and if there is enough dedication from the community, Halo may have a real chance to skyrocket in growth and allow the competitive console vs PC debate to actually be competitive once again.
What do you think about Halo possibly saving the competitive console scene? Let me know in the comments section below.