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Image via Blizzard Entertainment

All new revealed Runewords in the Diablo II: Resurrected 2.6 update

These should spice up the meta for the coming update.

Diablo II: Resurrected has introduced a lot of new quality-of-life changes to the original Diablo II game released back in 2000. While the graphical changes have been a treat, features like auto-gold pickup were what fans took to the most. As time progressed, seasons were introduced to the game and we are currently nearing the tail-end of season two, primed to last until mid-February.

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As such, there will be a new patch introduced in the upcoming season three. Patch 2.6 will go live when season three releases and a PTR update just went live earlier today to display some of the upcoming changes to the game. With the additions of Terror Zones and Sunder Charms in the previous update, it seems like we will now be getting new Runewords in season three among other planned surprises, according to Blizzard.

New Runewords in Diablo II: Resurrected Patch 2.6

Image via Blizzard Entertainment

Runewords are a combination of certain runes, which when socketed in specific items in a particular order, creates a unique item with massively boosted stats and additional abilities. These Runeword items are forged using a combination of anywhere from two to six of the existing 33 runes available in the game. So far, there were a total of 78 different Runewords available with varying usage in battle.

Patch 2.6 will be introducing eight new Runewords to the list, making it a total of 86 Runewords going forward. These are the new Runewords that will be introduced in the upcoming season three.

  • Bulwark
    • Item Type: Helm
    • Rune order: Shael + Io + Sol
    • Character level: 35
    • Stats:
      • +20 percent Faster Hit Recovery
      • +Four-six percent Life stolen per hit
      • +75-100 percent Enhanced Defense
      • +10 Vitality
      • Five percent Increased Maximum Life
      • +30 Replenish Life
      • Damage Reduced by seven
      • Physical Damage Received Reduced by 10-15 percent
  • Cure
    • Item Type: Helm
    • Rune order: Shael + Io + Tal
    • Character level: 35
    • Stats:
      • +20 percent Faster Hit Recovery
      • +75-100 percent Enhanced Defense
      • +10 Vitality
      • Five percent Increased Maximum Life
      • Poison Resist 40-60 percent
      • Poison Length Reduced by 75 percent
  • Ground
    • Item Type: Helm
    • Rune order: Shael + Io + Ort
    • Character level: 35
    • Stats:
      • +20 percent Faster Hit Recovery
      • +75-100 percent Enhanced Defense
      • +10 Vitality
      • Five percent Increased Maximum Life
      • Lightning Resist 40-60 percent
      • Lightning Absorb 10-15 percent
  • Hearth
    • Item Type: Helm
    • Rune order: Shael + Io + Thul
    • Character level: 35
    • Stats:
      • +20 percent Faster Hit Recovery
      • +75-100 percent Enhanced Defense
      • +10 Vitality
      • Five percent Increased Maximum Life
      • Cold Resist 40-60 percent
      • Cold Absorb 10-15 percent
  • Temper
    • Item Type: Helm
    • Rune order: Shael + Io + Ral
    • Character level: 35
    • Stats:
      • +20 percent Faster Hit Recovery
      • +75-100 percent Enhanced Defense
      • +10 Vitality
      • Five percent Increased Maximum Life
      • Fire Resist 40-60 percent
      • Fire Absorb 10-15 percent
  • Hustle
    • Item Type: Any weapon/armor
    • Rune order: Shael + Ko + Eld
    • Character level: 39
    • Stats (weapon):
      • Five percent chance to cast Level nine Burst of Speed upon striking
      • +30 percent Increased Attack Speed
      • +130-150 percent Enhanced Damage
      • +75 percent Damage to Undead
      • +50 Attack Rating against Undead
      • +10 Dexterity
    • Stats (armor):
      • +50 percent Faster Run/Walk
      • +20 percent Increased Attack Speed
      • +20 percent Faster Hit Recovery
      • +10 Dexterity
      • +50 percent Slower Stamina Drain
  • Mosaic
    • Item Type: Claw
    • Rune order: Mal + Gul + Thul
    • Character level: 53
    • Stats:
      • +25 percent chance for Finishing Moves to not consume charges
      • +Two to Martial Arts skills (Assassin)
      • +20 percent Increased Attack Speed
      • +200-250 percent Enhanced Damage
      • +20 percent Bonus Attack Rating
      • +Three-14 Cold Damage
      • Prevent Monster Heal
  • Metamorphosis
    • Item Type: Helm
    • Rune order: Io + Cham + Fal
    • Character level: 67
    • Stats:
      • Werewolf strikes grant Mark for 180 seconds
      • Werebear strikes grant Mark for 180 seconds
      • +Five to Shape Shifting skills (Druid)
      • +50-80 percent Enhanced Defense
      • +10 Strength
      • +10 Vitality
      • +10 All Resistances
      • Cannot be Frozen
      • Mark of the Wolf:
        • +20 percent Bonus Attack Rating
        • +40 percent Increased Maximum Life
      • Mark of the Bear:
        • +25 percent Increased Attack Speed
        • +25 percent chance of Crushing Blow
        • +20 percent Physical Damage Reduction

Apart from the Runeword additions mentioned above, there will also be a host of new changes that will be introduced as part of the new season. The grind to level 99 has been tiresome for a lot of players and it is likely that is going to be improved soon as well. The entire list of changes included in this PTR version of the 2.6 update can be found here.


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Image of Anish Nair
Anish Nair
Freelance gaming writer for Dot Esports. An avid gamer of 25 years with a soft spot for RPGs and strategy games. Esports writer for 2 years and a watcher for 12 years. Aspiring author. Dad to a host of animals. Usually found trying to climb ranks in Dota 2, plundering the seas in Sea of Thieves, hunting large monsters in Monster Hunter World, or mining rare minerals in Deep Rock Galactic.