Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Epic Games

Fortnite World Cup’s week one meta was dominated by shotguns and build-edit fights

Everything can change after the v8.40 update.
This article is over 5 years old and may contain outdated information

The meta of the first week of the Fortnite World Cup Solo Open Qualifiers was dominated more by build-edit plays and shotguns than by The Baller.

Recommended Videos

The main strategies used in last weekend’s World Cup Qualifiers, especially in the late game, revolved around good positioning and structure control more than aggressive build fights. Fans who were expecting late-game circles with 10 players using The Baller for protection were wrong, and the vehicle wasn’t as contested as most people expected, including ourselves.

Related: How Ninja, Tfue, and other top Fortnite streamers performed in the World Cup Solo Qualifiers

Players used two loadouts more often than others, depending on their playstyle. Aggressive players went for Pump Shotguns combined with Submachine Guns so they could use build-edits to trap opponents in a one-by-one next to them, deal loads of damage with the Shotgun, and finish them off with an SMG if needed. Several chose to carry a Rift-to-Go for the late game, and some carried Boogie Bombs to force opponents out of The Baller when they found one.

Players who preferred a conservative and defensive approach also had a Shotgun to fight aggressive players, but they mostly carried an Assault Rifle instead of an SMG to take down opponents from a distance. They looked for high ground more often than aggressive players to be able to safely spray opponents down and be protected from short-range guns. Very few players used Heavy Snipers in the late game, but they’ve proven to be useful to take down structures in one shot and surprise an opponent hiding in one of them.

Late-game builds were common to both aggressive and defensive players, though. Collectively, they formed several rows and floors of one-by-ones reinforced with pyramids on both the ceiling and floor. That way, players who were moving too high up made sure their structures would resist shots from opponents below without causing them to fall down.

The first week of solo competition in the Fortnite World Cup Open Qualifiers showed players with sharp decisions and accurate gameplay through build-edits, short-range combats, and high ground control. Next week’s competition will show us if this remains true in a duos gameplay or if the meta will be completely twisted by the upcoming v8.40 update.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Bhernardo Viana
Bhernardo Viana
Staff Writer
Bhernardo is senior guides writer and strategist at Dot Esports. He's been working in the gaming industry for over 9 years, with works published on Destructoid, Prima Games, ESPN, and more. A fan of Pokémon since 6 years old and an avid Steam Deck and Nintendo Switch player. Now writing strategy and quests guides for several mobile and PC titles.