Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Screengrab via Epic Games

Epic is fixing several Fortnite bugs that plagued the game after the v7.30 update this week

The company focused on fixing issues with loading screen freezes and client stability.
This article is over 5 years old and may contain outdated information

The latest Fortnite update, the v7.30 version, implemented over 40 bug fixes across the entire game, from gameplay to user interface and audio. But developer Epic Games had to deal with more serious issues that arose after the update went live and even had to release a v.7.30.1 update yesterday.

Recommended Videos

The most critical situation happened to players who experienced loading screen freezes in Battle Royale. Epic’s development team first thought this was related to PC players only, but console players also reported experiencing these freezes after the v7.30 update on Tuesday. Epic recognized it and said in the v7.30.1 patch notes that all players getting stuck on loading screens will no longer have this problem.

Epic also had to roll back their new system of calculating players’ latency to the Fortnite servers. Before the v7.30 update, some players were seeing high ping numbers in their network information that misrepresented the actual quality of their connection. Epic introduced a new calculation method to represent latency to players in v7.30, but it just caused weird “Connection Lost” messages and calculations showing zero ping under stable connections. This system has been removed and rolled back to the old one.

Even after the v.7.30.1 patch, a bug with chat and party services happened early this morning. Epic has to disable the system for maintenance for an hour or so to investigate the issue, and during that time players were unable to play in groups. The issue was solved quickly.

Players on mobile also experienced issues with the client stability after the Marshmello gear was released last night. Epic had to release a small patch and temporarily disable the reactive lighting on Marshmello’s gear on iOS until a stable fix is released.

Fortnite fans should have a smoother game experience now in comparison to the last two days since most of what was actively disrupting the game should be gone. New bugs and issues will surely arise, but now they’re likely to be pushed to next week’s v7.40 update if they’re not critical.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Bhernardo Viana
Bhernardo Viana
Bhernardo is senior guides writer and strategist at Dot Esports. He's been working in the gaming industry for over 9 years, with works published on Destructoid, Prima Games, ESPN, and more. A fan of Pokémon since 6 years old and an avid Steam Deck and Nintendo Switch player. Now writing strategy and quests guides for several mobile and PC titles.