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MLG Variant Rules and Settings Ver. 3

MLG's Variant Rules and Settings v3
This article is over 10 years old and may contain outdated information

Major League Gaming has released the official MLG Variant “Version Three” game types, settings, and restrictions that will be used at the MLG Columbus Open – 25K tournament and the upcoming MLG 10K Series tournament.

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Please note that there will be no veto system implemented into the tournament, and that Search and Destroy is now a game-three game mode in all best-of-three series. Assumingly, Search and Destroy has been moved to a game-three game mode due to Uplink or Capture the Flag becoming the second game mode in the rotation. MLG is planning to release the game mode’s round rotation sometime next week.

Note: Uplink remains a game mode. Stim, Cloak, and Threat Grenades are still unrestricted.

Game Types – Maps and Modes


Hardpoint

  • Bio Lab
  • Detroit
  • Retreat
  • Solar

Uplink

  • Bio Lab
  • Comeback
  • Detroit

Search and Destroy

  • Bio Lab
  • Detroit
  • Recovery
  • Riot
  • Solar
  • Terrace

Capture the Flag

  • Ascend
  • Bio Lab
  • Retreat

All of the Settings and Restrictions that have been changed from their previous ruleset are listed below. For Major League Gaming’s full MLG Variant “Version Three” Ruleset for MLG Columbus check out their article.

Settings


Restrictions

  • Primary Weapons: All Specials
  • Secondary Weapons: All Launchers
  • Attachments: Tracker, Grenade Launcher, Akimbo
  • Wildcards: Bombardier
  • Exo Ability: Ping
  • Exo Launcher: Tracking Drone, Explosive Drone
  • Scorestreaks: UAV, Orbital Care Package, System Hack
  • Scorestreaks Modules: Bombing Run Care Package Upgrade, XS1 Goliath Recon, All Support Modules

Search and Destroy Game Options

  • Silent Plant: Enabled

General Settings – All Game Modes

  • Spectating POV: First Person Only
  • Battle Chatter: Disabled

Spawn Settings – All Game Modes

  • Uplink Respawn Delay: 5 Seconds
  • Capture the Flag Respawn Delay: 5 Seconds
  • Hardpoint Respawn Delay: 2.5 Seconds
  • Team Kill Penalty: None

Health and Damage – All Game Modes

  • Friendly Fire: Enabled
  • Explosive Delay: None

Stay on the lookout for when MLG releases their round rotations sometime next week. What’s your thoughts on the “Version Three” Ruleset? Let us know.

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