Image via Activision

Everything new in DMZ season 3

Here's all the new stuff coming to DMZ this season.

Warzone 2’s DMZ mode is finally getting some substantial content in the upcoming season three update, due to hit on April 12.

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While Modern Warfare 2 and Warzone 2’s battle royale modes are getting a lot of love, DMZ is also getting refreshed with some new stuff for fans of the extraction mode to dig into that will freshen up the experience.

Related: Here are the early patch notes for Modern Warfare 2 and Warzone 2 season 3

With a full road map reveal, CoD players now have a lot to look forward to over the coming weeks and months, and an overhaul to the existing DMZ gameplay experience is just the beginning.

Here’s what players can expect for new stuff to do in season three of DMZ.

What’s new in DMZ season 3?

The full list of patch notes for DMZ is incoming sometime before the update is deployed, but on April 6, Activision announced some of the new content that’s coming to the extraction shooter mode in season three.

Barter system

Image via Activision

DMZ players can find a new function at buy stations all over the playable area with the barter system, which is described as “a way to award Operators who stock up on items… to swap them for other valuables.”

Activision teased that “the Trader may not have what you want, but they will always have what you need” and confirmed the barter system is not player-to-player, although you can still trade items with friendly players simply by dropping them.

Contraband Workbench

Image via Activision

Workbenches are a new addition to DMZ as well, and they can be found near buy stations to let players modify Contraband weapons on the fly.

“For a nominal cash fee, the Workbench allows an operator to add attachments they have unlocked for the Contraband’s weapon platform onto a piece of Contraband or remove them piece by piece,” Activision said.

Described as “helpful for those times when a 5.5x scope does not fit on a fast-firing SMG or when a sniper rifle needs an extended mag,” Activision says that the workbench feature “will become another way to spend that hard-earned cash on something impactful for that infiltration and beyond.”

Active Duty Operators

Image via Activision

Multiple playable operators are coming to DMZ in season three, functioning as separate DMZ characters with their own items and equipment.

Before deploying, players will select the playable operator for that infiltration, allowing more customization to allow players to choose which operator to play in different styles and with different objectives.

“For example, you can have one Active Duty Operator saved up for the major story missions and Building 21 runs, stacked up with a three-plate Carrier, self-revive kit, and more, then have another that is built for scavenging items with nothing but a one-plate carrier to their name,” Activision said.

New faction

Image via Activision

A new faction is coming in season three, offering its own mission tiers at launch, plus even more in-season. Activision did not reveal further information about the faction just yet.

New bosses and missions in DMZ

Image via Activision

Season three will introduce a number of new faction missions, along with a new contract called Secure Supplies. The new contract will mark containers in the Exclusion Zone with “essential gear.”

Supply Runs are also coming to DMZ, but they only share a name with the contract from Warzone.

“A Supply Run is a great contract for gearing up when your Active Duty Operator is brand new,” Activision said. “Think of it as a lower-stakes Safecracker: instead of iron safes, all your Operator needs to do is find wooden crates. All items there are free for the taking.”

There will also be at least two new bosses in season three, although they are also shrouded in mystery.

“Operators should prepare to face new threats across the various Exclusion Zones, as there are not one, but two bosses that intel suggests are [[REDACTED]],” Activision said. “Intel also suggests that deep underground in Al Mazrah, there is [[REDACTED]].”

New equipment in DMZ

Image via Activision

Several new pieces of equipment are being added to DMZ in season three, including new backpacks, different types of armor carriers, and a new Field Upgrade.

Secure Backpacks will allow you to secure items between runs, and a Scavenger Backpack will remove the third weapon slot and replace it with additional item slots, allowing more looting.

A three-plate medic vest will grand faster revives on squadmates and faster self-revives, a three-plate comms vest will increase the duration of UAVs and also give an audio cue when an enemy is nearby, and the stealth plate carrier comes with a built-in Ghost perk.

The new Field Upgrade, the Rebreather, allows you to breathe underwater for long periods of time and has already been seen in MW2’s Raid episodes.

New exfil option in DMZ

Image via Activision

An alternate exfil option, the Heavy Chopper, will also be coming to DMZ. Players can find special fuel for it around the map, fuel it up, and then use it to exfil at any time by flying out of the map’s boundaries.

“Once topped off with its fuel, the Heavy Chopper can fly around the map and even outside the boundaries, which is how you can exfiltrate at any time for free, ” Activision said. “After getting out of bounds, a countdown will appear just like a normal exfiltration until you ultimately are given the same treatment as a successful exfil.”


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Scott Duwe
Staff Writer & Call of Duty lead. Professional writer for over 10 years. Lover of all things Marvel, Destiny 2, Metal Gear, Final Fantasy, Resident Evil, and more. Previous bylines include PC Gamer, Red Bull Esports, Fanbyte, and Esports Nation. DogDad to Yogi the Corgi, sports fan (NY Yankees, NY Jets, NY Rangers, NY Knicks), Paramore fanatic, cardio enthusiast.