All equipment and field upgrades in Call of Duty: Vanguard

Use these to turn the tide of battle.

Screengrab via Activision

Call of Duty: Vanguard, the World War II FPS extravaganza, is here, offering a deep look into the tools of warfare from the time period.

Just like perks and killstreaks, equipment and field upgrades are crucial components of any player’s loadout in Call of Duty. Selecting which equipment to use could define your playstyle and a well-placed and well-timed field upgrade could also spell victory or defeat.

Equipment has been around forever in Call of Duty, giving players both lethal and tactical grenades and other items to fill out their loadout. Land mines, smoke bombs, and more are part of the roster. But field upgrades are newer, offering rechargeable abilities that come to you frequently over the course of a match.

Field upgrades give you the ability to do everything from seeing enemies on the mini-map, moving silently, and even equipping body armor to offer you a little extra health when heading into a gunfight. They are very important in Vanguard.

Here are all of the equipment and field upgrades in Call of Duty: Vanguard.

Lethal Equipment

Screengrab via Activision
  • MK2 Frag Grenade: Cookable Fragmentation Grenade.
  • Gammon Bomb: Impact Grenade.
  • Throwing Knife: Retrievable knife that is lethal when thrown at the body or head.
  • Thermite: Explosive which burns fiercely for a short while after impact. Sticks to surfaces.
  • Demolition Charge: Large explosive that sticks to surfaces and can be detonated remotely with (R1) when the equipment is depleted. Double-tapping (Square) always detonates the explosives.
  • Molotov Cocktail: Improvised incendiary device that explodes on impact.
  • Incendiary Grenade: (Season One battle pass, Tier 39): Obscures an area in a white fog and burns those who come close.
  • Sticky Bomb: (Season Two battle pass, Tier 39): A grenade that sticks to surfaces before detonating.

Tactical Equipment

Screengrab via Activision
  • NO. 69 Stun Grenade: Slows victim’s movement and aiming.
  • Smoke Grenade: Deploys a smoke screen that blocks vision.
  • Stim: Military stimulant that cauterizes combat wounds and refreshes Tactical Sprint.
  • MK V Gas: Explodes on impact with the ground, releasing a lingering cloud of gear gas that causes slowed movement, blurred vision, and coughing.
  • S-Mine 44: Proximity-triggered explosive.
  • Decoy Grenade: Counter-intel grenade that simulates fake gunfire and radar signatures that confuse the enemy.

Field upgrades

Screengrab via Activision
  • Supply Box: Deploys a box of ammo and equipment for you and your teammates. Explodes when shot. (Recharge rate: Fast)
  • Goliath: A small remote-controlled bomb on tracks. Controllable for 30 seconds, after which is self-destructs. Can be detonated early. (Recharge rate: Slow)
  • Dead Silence: Temporarily makes your footsteps silent and makes you undetectable by Spy Planes, enemy intel, and Field Mics. Gun, melee, and throwing knife kills refresh duration. (Recharge rate: Fast)
  • Jammer: Jams the minimap of nearby enemies. (Recharge rate: Slow)
  • Deployable Cover: Rapidly-deployable ballistic cover. (Recharge rate: Fast)
  • Armor Plates: Equip body armor. (Recharge rate: Fast)
  • Field Mic: Reveals nearby enemy movement on the minimap. (Recharge rate: Medium)
  • Tactical Insertion: Marks a location as your next spawn point. (Recharge rate: Medium)
  • Dead Drop: Records your current Killstreak score and awards it back when you next respawn. (Recharge rate: Fast)
  • Trophy System (Season Three): Deployable autonomous defense system that destroys up to three nearby pieces of equipment and projectiles. (Recharge rate: Fast)

This article will be updated once more equipment or field upgrades are added to the game.