A 605 MB update was released by Sledgehammer Games this morning for Call of Duty: Advanced Warfare featuring major changes in the spawn system, weapon balancing, exploits in maps, ranked playlist, and others.
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- Multiple fixes for invalid player data, which allowed custom “super” classes.
- Added offensive emblem policy message to emblem editor main page and save pop-up.
- Added additional enforcement for offensive player-created emblems.
- Search and Destroy Silent Plant = Enabled
- Spectating POV = First Person Only
- Battle Chatter = Disabled
- Uplink Respawn Delay = 5 Seconds
- Hardpoint Respawn Delay = 2.5 Seconds
- Team Kill Penalty = None
- Friendly Fire = Enabled
- Explosive Delay = None
- Ranked Play Updates:
- Remove Join in Progress.
- Turning on Skill Based Matchmaking.
- Turning off friendly fire.
- Fixed issue where the player wouldn’t lose division points from abandoning the match by using the system close application option.
- Initialize disconnect penalty as soon as the match starts.
- Utilize latest eSports rule set:
- Primary Weapons – All Specials
- Secondary Weapons – All Launchers
- Attachments – Tracker, Grenade Launcher, Akimbo
- Wildcards – Bombardier
- Exo Ability – Ping
- Exo Launcher – Tracking Drone, Explosive Drone
- Scorestreaks – UAV, Orbital Care Package, System Hack
- Scorestreaks Modules – Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules.
- BAL-27: damage reduced, max damage range decreased, recoil adjusted
- HBRa3: max damage range decreased
- ASM1: max damage range increased
- MP11: max damage range increased
- EM1: damage increased
- EPM3: damage increased, ads time decreased
- XMG: damage increased, lockdown mode increased
- Ameli: damage increased
- Pytaek: damage increased
- Search and Destroy:
- Fixed rare Search & Destroy Killcam issue.
- [Broadcaster] Added various Search & Destroy UI improvements.
- [Broadcaster] Fixed the bug where the “Target A” and “Target B” in-world icons wouldn’t disappear when the bomb was planted.
- Capture the Flag:
- Removed the text that duplicates the information presented by the flag icons.
- Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag.
- [Broadcaster] Added a timer that displays the time remaining until the flag automatically resets when the flag is on the ground.
- Uplink:
- [Broadcaster] Added various Uplink UI improvements.
- Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from passing it across the entire map. Also adjusted the required throw angle.
- Fixed spawn points issue in uplink.
- Hardpoint:
- [Broadcaster] Added various Hardpoint UI improvements.
- Altered Spawn logic to prevent cluster spawning near the Hardpoint.
- Fixed rare Hardpoint location disappearing issue in Private Match.
- [Broadcaster] Adjusted so that the broadcaster will now see a “Defend” icon appear on the HUD when the spectated player is standing in the Hardpoint.
#AdvancedWarfare Update: Celebrating One Month Since Launch & Game Update 12/4/2014 https://t.co/rE1PqCcBnL pic.twitter.com/NbyO1p0wCx
— Sledgehammer Games (@SHGames) December 4, 2014
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Published: Dec 4, 2014 07:51 am