Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Google

Google shifts Stadia to focus on cloud technology and partnerships, closes internal game studios

Both studios will be closed and Stadia will now focus on technical infrastructure and platform tools.

Google is restructuring its approach to the Stadia game streaming platform, expanding efforts to support and work with game developers and publishers while also toning down internal development, the company announced today.

Recommended Videos

The company hoped that Stadia would impact the gaming scene by providing a platform that would let users stream games on computers, tablets, and phones that didn’t necessarily meet the technical requirements for certain titles. But now, Google is pivoting the Stadia service to focus on tech and third-party content. 

https://twitter.com/GoogleStadia/status/1356326487134068738

“In 2021, we’re expanding our efforts to help game developers and publishers take advantage of our platform technology and deliver games directly to their players,” Stadia vice president and manager Phil Harrison said. “We see an important opportunity to work with partners seeking a gaming solution all built on Stadia’s advanced technical infrastructure and platform tools. We believe this is the best path to building Stadia into a long-term, sustainable business that helps grow the industry.”

Google will close both of its internal game studios without the Montreal or Los Angeles teams releasing a single game, according to Kotaku. This decision will impact nearly 150 developers, though Google is reportedly looking to redistribute those employees within the company. 

When Stadia launched in 2019, Google brought in talented developers from across the industry to create games for the platform, many of which are likely going to leave the company to find work elsewhere. Former Ubisoft and EA producer Jade Raymond, who worked as VP and head of Stadia Games, has already decided to pursue other opportunities.

Moving forward, Google will continue supporting Stadia as a service, both at the entry-level and its Stadia Pro $10 monthly subscription. Games will still be coming to the platform, but the company “will not be investing further in bringing exclusive content from our internal development team.”

Google’s post did say that any “near-term planned games” that were already being developed could still be released in the future.

Instead of working internally to create and release exclusive content, the Stadia team will look to find new partnerships centered on using the service’s “advanced technical infrastructure and platform tools” to deliver games directly to players. 

“We’re committed to the future of cloud gaming, and will continue to do our part to drive this industry forward,” Harrison said. “Our goal remains focused on creating the best possible platform for gamers and technology for our partners, bringing these experiences to life for people everywhere.”

Both Microsoft and Amazon have their own cloud streaming options with Xbox xCloud and Amazon Luna, meaning Google might have wanted to pull out before it invested even further in a field that’s growing more competitive.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Cale Michael
Cale Michael
Lead Staff Writer for Dota 2, the FGC, Pokémon, Yu-Gi-Oh!, and more who has been writing for Dot Esports since 2018. Graduated with a degree in Journalism from Oklahoma Christian University and also previously covered the NBA. You can usually find him writing, reading, or watching an FGC tournament.