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Rampart stares at the Launch Site POI on World's Edge, featuring a giant spaceship with "Hammon" printed on it primed for takeoff.
Screengrab via Respawn Entertainment

The new features in Apex Legends season 6 “all come full circle,” design director Jason McCord said

McCord shared his thoughts on how everything is coming together.
This article is over 4 years old and may contain outdated information

With changes to Evo Shields and the addition of crafting, Apex Legends’ sixth season is arguably the battle royale’s most ambitious one yet. But the wide array of additions has a lot of moving parts that rely on each other—and that’s the most interesting part of the season, at least for Apex design director Jason McCord.

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McCord shared how everything came together to make Boosted the way it is. Everything is connected. From the addition of Rampart to the crafting system, there’s a rhyme and reason behind each new feature.

The new season introduced fans to the quick-witted, machine-gun-wielding Rampart. Her passive increases the magazine size of all LMGs, which, based on the season five meta, would only apply to the Spitfire and L-Star. “We wanted this to have enough room to be impactful, so we pulled the Devo from the care package to give her another LMG to work with,” McCord said.

The Devotion’s move to the ground loot pool came alongside the Volt, the new SMG, and prompted the R-99’s move to care packages. The influx of new energy weapons led to the addition of new energy magazines and the return of the Turbocharger for the Devotion, which clogged up the ground loot pool.

The crafting system aligned two important aspects in Respawn’s plans for Apex: Letting players “keep upgrading these weapons through the match” and regulating what loot spawns and what doesn’t. “Crafting let’s us take specific items OUT of the ground loot, but still give you another path to achieve them if desired,” McCord wrote.

Replicators are also a tool to implement the Evo Armor meta that’s been in Respawn’s sights. “Evo Armor can make the game more aggressive, but not everyone can get in fights all the time,” McCord wrote. “Crafting helps with that.” The new feature lets more risk-averse players get high-quality loot and upgrade their armor, even if they don’t engage with other squads.

The new armor meta gave all shields Evo capabilities and promotes engagements to level up armor. And according to McCord, it’s a way to balance Rampart’s defensive tactics. “Her amped walls also let you do more damage, which raises your shields faster,” he said. “It all comes full circle.”

Apex‘s season six, Boosted, ushered in far-reaching changes to core mechanics of the battle royale. The new armor meta led to an increased time to kill (TTK) due to a reduction in shield capacity at the higher levels, while the weapon rotations took the popular R-99 out of the ground pool loot. The season dropped at midnight CT on Aug. 18, so it may take some time for the Apex fan base to adjust to the changes.


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Image of Pedro Peres
Pedro Peres
Pedro is Dot Esports' Lead Destiny Writer. He's been a freelance writer since 2019, and legend has it you can summon him by pinging an R-301, uttering the word "Persona," or inviting him to run a raid in Destiny 2 (though he probably has worse RNG luck than the D2 team combined). Find his ramblings on his Twitter @ggpedroperes (whenever that becomes available again).