Image via Respawn Entertainment

Apex Legends’ Sniper Rifles have inconsistent bullet speeds and travel times

Shots from a single Sniper Rifle have different bullet speeds.

An Apex Legends player found an inconsistency in bullet speed and consequently travel times of different shots of Sniper Rifles in the game.

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A Reddit user posted an image to the Apex Legends subreddit today that showed all four Apex Sniper Rifles—The G7 Scout, the Triple Take, the Longbow, and the Kraber—present different bullet speeds within themselves, which means their first bullet might be faster or slower than their second and third bullets.

Different weapons are expected to have different bullet speeds and bullet travel times when compared with each other, but not when comparing different bullets of the same weapons. The user has proven that it happens, though.

They shot with all four snipers 200m away from the target and measured the time their first, second, and third shot took to hit the target. For the G7 Scout, the average travel time was 225ms, but the first shot took about 180ms to hit the target, the second took 240ms, and the third took 250ms.

For the G7 Scout, the bullets take longer to hit the target the more you shoot with it, but that’s not a standard trend. The same happens with the Kraber, but the Triple Take and the Longbow have different patterns of travel times. When talking about milliseconds, these differences may not seem like too much, but they make a lot of difference for long-range shots.

An Apex developer identified as Sean replied to the topic and clarified this behavior is not intended. It’s normal in Apex that energy bullets such as Triple Take’s travel faster than G7 Scout bullets, but different bullet speeds for the same gun is not intended.

The Apex developer provided no further details about when this issue will be investigated or solved. Until then, sniping in Apex may feel a bit inconsistent from afar.


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Bhernardo Viana
Guides writer and strategist working in the gaming industry for over 9 years, with works published on Destructoid, Prima Games, ESPN, and more. A fan of Pokémon since I was 6 and an avid Steam Deck and Nintendo Switch player. Now hooked by Balatro and working on AFK Journey.