Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Screengrab via Play Free Online Games

An online game you’ve never heard of made $1 billion last year

CrossFire, a South Korean first person shooter by SmileGate, took in nearly $1 billion in revenue last year, making it the most lucrative free-to-play game online, according to Super Data Research
This article is over 10 years old and may contain outdated information

CrossFire, a South Korean first person shooter by SmileGate, took in nearly $1 billion in revenue last year, making it the most lucrative free-to-play game online, according to Super Data Research.

Recommended Videos

Yes, it even beat out international juggernaut and current competitive gaming king League of Legends.

Image via Super Data Research

CrossFire was first release in South Korea in 2007. The game took Counter-Strike’s tried-and-true fundamentals and slightly expanded upon, adding dozens of maps, game modes, weapons, and characters.

Despite its massive financial success, CrossFire has had mixed global impact on the global competitive gaming scene, at least relative to its overall sales. Tencent handed out $180,000 in prizes last year and runs regular competitions through the site Esports Genesis.

Part of the game’s huge financial success surely rests in its pay-to-win structure, which allows players to purchase their way to greater power—essentially rewarding money over skill. For instance, players must pay to even be equipped with body armor, a gross imbalance in the eyes of many traditional esports fans. To make matters worse, online competition is marred by the fact that CrossFire suffers from a cheating pandemic.

League of Legends comes in second on the list with $624 million earned in 2013. World of Tanks, World of Warcraft, Team Fortress 2, and Counter-Strike Online round out the top 10 with each earning well over $100 million during the last year.

H/T Polygon


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author