Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Activision

Call of Duty: Vanguard’s April 18 update focuses on stability, bug fixes

It can be downloaded now.

A new, minor update just went live for Call of Duty: Vanguard, focusing on a few specific bug fixes and adding to the overall stability of the game.

Recommended Videos

A few of the major fixes in the patch include one for an error that wasn’t letting players access the Armory while cross-play was disabled, while another was kicking players from Zombies matches while reviving a player and using a melee and tactical items only.

It’s anyone’s guess how such an oddly specific crash problem occurs, but the issue was reported, hunted down by Sledgehammer Games, and fixed in the update today, along with quite a few other minor tweaks.

Competitive players will be happy to know that the update also includes the addition of the bomb timer always displaying on the in-game HUD. Previously, players would have to open up the scoreboard to see how much time was left on a ticking bomb.

The update is around a 3GB download and is available now on all platforms. The update is light on content, but more of that will be coming with season three of Vanguard and Warzone Pacific kicks off next week on April 27.

The full list of today’s patch notes can be found below.

Multiplayer

Maps

  • Castle
    • Addressed an issue where Operators could be invisible during the MVP Voting phase.

Modes

  • Search & Destroy
    • Bomb timers will now always be shown on the HUD.
  • Arms Race
    • Improved physics when colliding with a Nebula Crate using the CD12 Transport vehicle.

Weapons

  • Combat Shield (Melee)
    • Addressed an issue that caused Operator heads to disappear when using a Combat Shield and Akimbo weapons.

Killstreaks

  • Glide Bomb (5 Kills)
    • Targetting UI elements will no longer persist if a teammate uses a Ball Turret Gunner while the player’s Glide Bomb is active.

User Interface & Experience

  • Progression is now accurately displayed on the Rank widget in Multiplayer menus.
  • Players can now access the Armory while the cross-platform play option is disabled.
  • Operators will now showcase the correct Weapon during the countdown of a Free-for-All match.
  • Fixed a crash when resuming the game from an idle state on Xbox consoles.

Bundles & Cosmetics

  • The Hard Shell Bundle will now grant the correct item for the Typhoon Weapon Charm.
  • Addressed an issue that prevented Halima’s face from properly animating during loot previews.

Zombies

Stability

  • Addressed a stability issue where players would be kicked from a match when reviving a player using melee and tactical items only.
  • Added stability fixes for crashes that would occur while inspecting the Decimator Shield or Ray Gun. Weapon inspects for both of these items have been enabled.
     

Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Scott Duwe
Scott Duwe
Senior Staff Writer & Call of Duty lead. Professional writer for over 10 years. Lover of all things Marvel, Destiny 2, Metal Gear, Final Fantasy, Resident Evil, and more. Previous bylines include PC Gamer, Red Bull Esports, Fanbyte, and Esports Nation. DogDad to corgis Yogi and Mickey, sports fan (NY Yankees, NY Jets, NY Rangers, NY Knicks), Paramore fanatic, cardio enthusiast.