Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Riot Games

Riot explains the developer team’s struggles with creating VALORANT’s Elderflame skins

Dragons are taking over the battlefield.
This article is over 4 years old and may contain outdated information

Who knew that creating guns that look like actual, living dragons could be such a hassle?

Recommended Videos

Riot Games recently unveiled its newest skin line headed to VALORANT, called Elderflame. But in an interview with Polygon, the team revealed that it was the hardest skin line to create.

One of the biggest concerns that players have voiced, for example, is the ability to identify the weapons in-game, whether they’re in someone’s hand or on the ground.

It’s one of the most basic features of a gun and yet it’s also one of the most important since players need to spot out weapons quickly while walking around a map. But Riot said it’s been tinkering with the skin line’s silhouettes to prevent any confusion.

Image via Riot Games

“We tried creative things like with the Frenzy and we’re like, ‘How can we fit a dragon into this situation?’ and we found a cool opportunity to take its tail, and wrap it around the bottom of the magazine to put it into the correct shape,” Riot art lead Sean Marino said. “That way, if someone sees it on the ground, they immediately know what it is, and if you see it in first person you know what it is.”

Riot also had to make sure that each skin didn’t take up any more space than other cosmetics to ensure “competitive integrity.” Each dragon skin had to be complex and unique without taking up more screen space than the other skins available.

Image via Riot Games

Even if there wasn’t anything unbalanced about the skins, Riot still had to make them feel balanced. One example of this is how the play-test group complained that taking out a gun with an Elderflame skin felt longer than other weapon skins. As a result, Riot had to continuously test this to get the perfect feeling for players.

The Elderflame skin line is set to release in VALORANT on Friday, July 10.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Tyler Esguerra
Tyler Esguerra
Lead League of Legends writer for Dot Esports. Forever an LCS supporter, AD carry main, with more than five years in the industry. Sometimes I like clicking heads in Call of Duty or VALORANT. Creator of the Critical Strike Podcast.