Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Characters with guns and light swords fight an epic battle against a swarm of enemies.
Image by Nexon

The First Descendant Hotfix 1.1.1 patch notes

Devs listened to players complaining about the puzzles.

The First Descendant players will notice some differences when entering Invasion dungeons after the Hotfix 1.1.1. All three dungeons received improvements to mechanics and had some design changes and other minor adjustments.

Recommended Videos

The First Descendant Hotfix 1.1.1 main changes (Sept. 5)

Green, Yellow, Orange, and purple tiles in one of The First Descendant Dungeons
Invasion puzzles will be easier now. Image via Nexon

The focus of The First Descendant Hotfix 1.1.1 was directed towards the Invasion dungeons—Order of Truth, Legion of Immortality, and Legion of Darkness. The devs took the feedback about the Invasion puzzles and made several changes, such as more daily research materials from clearing Invasion Dungeons depending on the trophy earned.

We’ll present the most important aspects of the hotfix, but there are also overall changes and bug fixes that you can check in the full patch notes on The First Descendent‘s official website.

Order of Truth Dungeon

The Arche Pillars in The Chapel went under some design modifications and had some gameplay changes. They will now face the inside of the Battle area, the pillars without symbols were removed, the designs were simplified, and the pillars were reduced from six to four.

If you destroyed the tumors before the hotfix, the tumors would grow back after some time, but now they won’t regenerate and are easier to kill with just three hits instead of five. And if you had an issue when skills would continue to target the tumors of the Arche Pillars even after they were destroyed, it was fixed.

When it comes to combat, more melee monsters will spawn, and the range and firing rate of the Inversion Energy Emitter you receive after completing the puzzle will increase.

Legion of Immortality Dungeon

A lot changed in The Forgottense part where you need to feed Artificial Brains to the Computing Unit. The devs removed the time limit for Artificial Brain Input after you complete the first supply and changed the amount of Artificial Brains you need to supply to 20, which means you only need to drop off the Artificial Brains twice, since you’ll be able to hold 10 of them instead of 15.

Legion of Darkness Dungeon

The challenge for the Legion of Darkness Dungeon will be easier to complete because the hotfix had the Arche Tile positions adjusted to make it easier to identify them, reduced the Arche Tile Occupation time to three seconds, and there are now four symbols instead of six.

The combat will be easier as well, as there will be no more Suicide Bombers to destroy Arche Tiles, the spawn rate of Raiders was reduced, and the devs added more Central Control Units to facilitate identifying Arche Tiles.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
More Stories To Read
Author
Image of Nádia Linhares
Nádia Linhares
Nádia is a Brazilian freelance writer who works for Dot since 2020. She has covered everything from Pokémon to FIFA. Video games are an essential part of her life, especially indie games and RPGs. You can catch her playing Overwatch in her spare time, but she writes better than she aims.