Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Blizzard Entertinment

Dragonflight marks the beginning of ‘third era’ of WoW as Blizzard outlines its plans for the future

It's so good it seems unreal.

It’s no secret World of Warcraft’s glory days are a thing of the past. Although the game is past its prime, it doesn’t mean Blizzard Entertainment has stopped trying to make it great again. The devs revealed their plans for the game to content creator and streamer Preach.

Recommended Videos

A couple of days ago, Preach returned from his visit to Blizzard’s headquarters in California and shared a video that includes talks with devs about the current game philosophy and the future of WoW.

In these videos, the WoW staff reveals they are changing their entire philosophy with Dragonflight. First, they will be looking to bring back features like Garrisons and Island Expeditions that were around only for a single expansion in an improved state. This means they will fix all the problems the community had with them, like isolation from the rest of the players.

Next, the devs talked about how this is the third era for WoW, meaning they will be heavily oriented toward listening to the communities’ feedback and implementing it into the game. This will new rule won’t only apply to retail, WoW, but Classic too.

In regards to lore, the devs will now avoid making single-villain expansions like Wrath of the Lich King and instead, they will look to expand the story arcs over the course of several expansions. This is not only to give characters more love and thought but also to avoid characters like Khadgar disappearing for several expansions. 

The devs will also look to diversify combat by introducing new game mechanics like the recent “Press and Hold” interactions. But they don’t plan on stopping there. Instead, they want to make the game accessible to both new and veteran players. The first step towards this was definitely starter talent builds.

The final topic Preach and the devs tackled was player housing. Although the feature has been in demand for a while now, it won’t be coming to the game anytime soon since it takes a major engine update for it to work.

In conclusion, all these changes that Blizzard discussed with Preach are definitely a step in the right direction that will hopefully help WoW relive its glory days in the near future. Recycling old content, giving classes their own identity, developing meaningful stories that won’t wane by the end of the expansion, and other similar ideas that might pop up in the process will help the game see similar fame as it did in the past.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Izabela Tomakic
Izabela Tomakic
Staff writer and World of Warcraft lead
Staff Writer & World of Warcraft lead. Izabela has a long history with writing and games like World of Warcraft, League of Legends, Fortnite, and The Sims. Before finding her home at Dot Esports in 2021, Izabela was an English teacher and a freelancer at Hotspawn, GGRecon, and Gameranx. In her free time, you’ll find her writing novels, wandering Azeroth, or inting on Summoner’s Rift.