Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Screengrab via Riot Games

Riot on Killjoy’s Nanoswarm: “We have a couple tweaks coming next patch that should make playing against them feel a lot more reasonable”

Thank you.
This article is over 4 years old and may contain outdated information

VALORANT fans were initially skeptical of how Killjoy’s turrets could fit into the tactical shooter’s meta. Nearly a month into her release, it seems her Nanoswarm is the real problem.

Recommended Videos

VALORANT character producer John Goscicki told Dot Esports that tweaks to the engineer’s Nanoswarm are coming in the next patch.

“Now that she’s live, players have found the Nanoswarm to be the most powerful tool in her arsenal but [we] believe that we have the right tuning levers to make it feel fair,” Goscicki said. “We have a couple tweaks coming next patch that should make playing against them feel a lot more reasonable.”

It’s unclear exactly what the Nanoswarm changes will be, but players have several complaints about the mollies. 100 Thieves captain Hiko claims they “do a lot of damage too fast” and thinks it’s “hard to even tell you’re in a molly sometimes.”

Riot may consider nerfing Nanoswarm’s damage a bit and adding more clarity to the ability. Standing in a Phoenix or Brimstone molly, for example, provides a clear indicator to alert players. Killjoy’s grenade can certainly benefit from that.

It’s also difficult to see where a Nanoswarm is planted until you’re up close. And players have discovered ways of hiding them in objects on the ground, making them nearly impossible to identify until they explode on you. The devs could potentially make them more noticeable so players can destroy them easier.

Character design lead Ryan “Morello” Scott previously explained in a Dev Diaries video that agents are designed for “balance-ability.” This allows devs to adjust tuning levers if they’re weak or overpowered without having to make drastic changes to an agent’s kit. Nanoswarm was likely created with this in mind, allowing for minor tweaks to make the grenade more balanced.

With VALORANT patches typically releasing every two weeks, the Nanoswarm tweaks may come as early as next week.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Andreas Stavropoulos
Andreas Stavropoulos
Staff writer for Dot Esports. Andreas is an avid gamer who left behind a career as a high school English teacher to transition into the gaming industry. Currently playing League, Apex, and VALORANT.
twitter