All callouts in VALORANT

Learn them so you can communicate accurately.

Image via Riot Games

Communication is key to any tactical shooter—and VALORANT is no exception. Knowing each of the game’s map callouts can sometimes be the difference between winning and losing a round.

Learning every callout in VALORANT might sound like a tall task if you’re new to the game, but if you’re open to playing all the maps, you’ll learn all the important spots in no time.

Related: Ranking all of VALORANT’s maps

To accelerate your learning process of VALORANT callouts, you can check out the callouts for every single map below. One thing that helped me when I was learning how to play back in 2021 was checking the callouts before queuing up in ranked. If you have a secondary monitor, you can even leave this tap open on it while you play VALORANT.

Here’s every callout for all nine maps available in VALORANT.


Ascent is akin to Counter-Strike’s de_Dust 2. It has a simple layout with a midsection, an A, and a B site. But what makes it stand out are its chokepoints and its alcoves. A few callouts to take into consideration include Catwalk, A, and B lobby. It’s a defense-heavy map that requires coordination from both sides.

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The attackers have several options when it comes to Bind. A few of the more common callouts and chokepoints on the map include Hookah, a room full of hanging water pipes leading up to the B site, and Showers, a bathroom area toward A.

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Fracture is one of VALORANT’s most unique maps—for better or worse. The defenders spawn in the middle of the H-shaped map with access to both sites, while the attackers spawn directly in front of a zipline. This zipline, which runs beneath the map, allows players to reach the northern and southern points of the map before the round starts. A few important callouts include A and B, B Tower, A Deep, and A Link.

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Haven is a three-site map with many options when it comes to attacking and defending. The middle of the map has two especially important callouts. There’s T Mid Doors, which leads up to Garage and the C site, and there’s Mid Courtyard, which can be found directly in front of B. Around this area, there’s also Mid-Windows, which is a common spot for attackers, and B-box, where the defenders lie in wait.

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Lotus is set in the Western Ghats of Omega Earth’s India. It’s a three-site map, similar to Haven, and has rotating doors, destructible walls, and a silent drop. Inspired by Indiana Jones, this map has a number of notable callouts. There’s C Waterfall and Main leading to the C site, B Upper, towering over B, and A Top, Drop, and Hut surrounding A.

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Pearl, VALORANT’s underwater map, is “deceptively simpler” than many of the other maps in the game, according to Riot. Leaving out gimmicks like closable doors, ascenders, teleporters, and ziplines, the map instead goes back to basics. A few important callouts include Secret, Flowers, and Link toward the A site, and Screen, Hall, and Tower around the B site. There are also Mid Connector and Mid Doors to take into account.

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Split is another defense-sided map with little to no room for error on the attacking side. B and A main are two of the map’s crucial callouts, but Mid and Sewers are also highly contentious. The defenders will often sit on B Rafters, otherwise known as Heaven, or the back of A. But there are plenty of options and the defenders have the pick of the litter.

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Breeze is VALORANT’s largest map. It has wide-open spaces and long sightlines, similar to maps you might find in Counter-Strike. Leading up to the A site are Cave and Shop but there’s also Bridge, Mid Wood Doors, and Switch to take into consideration. Around the B site, there’s Main, Arches, Elbow, and Tunnel.

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Icebox is a small and confined snow-covered map with two sites. There are tight angles and choke points, long sightlines, and numerous elevated positions, as well as horizontal zip lines. It’s the perfect map for aerial agents like Jett and Raze, rewarding adaptive play and quick aim. Shipping Containers and Rafters are just a few callouts to be aware of.

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About the author
Jerome Heath

Associate Editor. Brit stranded thousands of miles from home on a tiny little island that looks like a sweet potato. League of Legends? He's aware of it. VALORANT? Might have heard of it. Counter-Strike? Sounds vaguely familiar.