Here are all the abilities for Neon, VALORANT’s electric new agent

Unlimited power.

Image via Riot Games

Riot Games officially unveiled the newest VALORANT agent on Jan. 5 with a trailer showcasing the Manila-born agent Neon and her fast, electric ability kit.

While it hasn’t officially been confirmed yet, Neon appears to be taking on the duelist role just by looking at her abilities—and she should be “sprinting onto the scene” at the start of Episode Four: Disruption.

Here’s a look at all the abilities that Neon can make use of.

High Gear – E

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Neon has the ability to stow her weapons and move quickly around the map in an all-out sprint. Additionally, she can surprise enemies around corners with the ability to slide on her knees. She can slide with her weapon drawn right after a sprint, catching enemies holding headshot angles off guard with rapid quickness.

High Gear activates with E, and you can right-click during your run to enter into a slide. The High Gear bar recharges over time, but the slide only recharges after getting two kills. You can’t fire your weapon during High Gear, and there’s a slight delay when drawing your weapon after sliding.

Relay Bolt – Q

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Neon also has the Relay ability to fire a concussive charge that can bounce off of up to two walls, detonating a concussive charge on the ground at each point it makes contact. The charge dazes enemies caught in its area but can also daze yourself and teammates. It can’t be thrown while sprinting with High Gear, but it can be thrown while sliding. Neon has up to two charges of Relay Bolt.

Fast Lane – C

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Neon can summon two Phoenix-like fire walls with Fast Lane, creating a corridor surrounded by blue flame that she can sprint and slide through. The walls block vision and deal damage to anyone caught in them or walking through them. The walls travel until they hit a surface.

Overdrive (Ultimate) – X

Image via Riot Games

Neon’s ultimate ability, Overdrive, lets her harness her electric power and focus it into a lightning beam that erupts from her fingertips. She moves at the speed she would if High Gear were activated, and the ability resets upon getting a kill, using the same charge bar that High Gear does. The ability is technically unlimited while the bar is active but needs to be quickly recharged after extended firing.